Even More Symbols
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@ -72,6 +72,11 @@ if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
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set(CMAKE_INSTALL_PREFIX "/" CACHE PATH "" FORCE)
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set(CMAKE_INSTALL_PREFIX "/" CACHE PATH "" FORCE)
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endif()
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endif()
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# Use LLD When Using Clang
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if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_link_options("-fuse-ld=lld")
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endif()
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# Buld LibPNG + ZLib + Download Minecraft: Pi Edition
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# Buld LibPNG + ZLib + Download Minecraft: Pi Edition
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if(BUILD_ARM_COMPONENTS)
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if(BUILD_ARM_COMPONENTS)
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add_subdirectory(dependencies)
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add_subdirectory(dependencies)
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@ -84,11 +89,6 @@ add_definitions(-D_GNU_SOURCE)
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set(CMAKE_C_STANDARD 99)
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set(CMAKE_C_STANDARD 99)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD 11)
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# Use LLD When Using Clang
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if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_link_options("-fuse-ld=lld")
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endif()
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# Specify Constants
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# Specify Constants
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if(MCPI_SERVER_MODE)
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if(MCPI_SERVER_MODE)
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add_definitions(-DMCPI_SERVER_MODE)
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add_definitions(-DMCPI_SERVER_MODE)
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@ -355,6 +355,9 @@ static LevelData_getSpawnMobs_t LevelData_getSpawnMobs = (LevelData_getSpawnMobs
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typedef void (*Level_saveLevelData_t)(unsigned char *level);
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typedef void (*Level_saveLevelData_t)(unsigned char *level);
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static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94;
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static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94;
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typedef void (*Level_setTileAndData_t)(unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t id, int32_t data);
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static Level_setTileAndData_t Level_setTileAndData = (Level_setTileAndData_t) 0xa38b4;
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static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *>
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static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *>
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// LevelRenderer
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// LevelRenderer
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