2020-10-10 23:02:13 +00:00
|
|
|
#include <string>
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <ctime>
|
|
|
|
#include <cstdio>
|
|
|
|
#include <csignal>
|
|
|
|
#include <fstream>
|
2020-10-31 01:31:55 +00:00
|
|
|
#include <pthread.h>
|
2020-10-10 23:02:13 +00:00
|
|
|
|
|
|
|
#include <unistd.h>
|
|
|
|
|
|
|
|
#include <SDL/SDL_events.h>
|
|
|
|
|
|
|
|
#include <libcore/libcore.h>
|
|
|
|
|
|
|
|
#include "server.h"
|
|
|
|
#include "server_properties.h"
|
|
|
|
|
|
|
|
typedef void (*Minecraft_update_t)(unsigned char *minecraft);
|
|
|
|
static Minecraft_update_t Minecraft_update = (Minecraft_update_t) 0x16b74;
|
|
|
|
static void *Minecraft_update_original = NULL;
|
|
|
|
|
|
|
|
struct LevelSettings {
|
|
|
|
unsigned long seed;
|
|
|
|
int32_t game_type;
|
|
|
|
};
|
|
|
|
|
|
|
|
typedef void (*Minecraft_selectLevel_t)(unsigned char *minecraft, std::string const& level_dir, std::string const& level_name, LevelSettings const& vsettings);
|
|
|
|
static Minecraft_selectLevel_t Minecraft_selectLevel = (Minecraft_selectLevel_t) 0x16f38;
|
|
|
|
|
|
|
|
typedef void (*Minecraft_hostMultiplayer_t)(unsigned char *minecraft, int32_t port);
|
|
|
|
static Minecraft_hostMultiplayer_t Minecraft_hostMultiplayer = (Minecraft_hostMultiplayer_t) 0x16664;
|
|
|
|
|
|
|
|
typedef void *(*ProgressScreen_t)(unsigned char *obj);
|
|
|
|
static ProgressScreen_t ProgressScreen = (ProgressScreen_t) 0x37044;
|
|
|
|
|
|
|
|
typedef void (*Minecraft_setScreen_t)(unsigned char *minecraft, unsigned char *screen);
|
|
|
|
static Minecraft_setScreen_t Minecraft_setScreen = (Minecraft_setScreen_t) 0x15d6c;
|
|
|
|
|
|
|
|
// Store Minecraft For Exit
|
|
|
|
static unsigned char *stored_minecraft = NULL;
|
|
|
|
|
|
|
|
// Server Properties
|
|
|
|
static ServerProperties &get_server_properties() {
|
|
|
|
static ServerProperties properties;
|
|
|
|
return properties;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Default Server Properties
|
|
|
|
#define DEFAULT_MOTD "Minecraft Server"
|
|
|
|
#define DEFAULT_GAME_MODE "0"
|
|
|
|
#define DEFAULT_PORT "19132"
|
|
|
|
#define DEFAULT_SEED ""
|
|
|
|
#define DEFAULT_MOB_SPAWNING "true"
|
|
|
|
#define DEFAULT_WORLD_NAME "world"
|
2020-10-11 19:38:48 +00:00
|
|
|
#define DEFAULT_MAX_PLAYERS "4"
|
2020-10-10 23:02:13 +00:00
|
|
|
|
|
|
|
typedef const char *(*Minecraft_getProgressMessage_t)(unsigned char *minecraft);
|
|
|
|
static Minecraft_getProgressMessage_t Minecraft_getProgressMessage = (Minecraft_getProgressMessage_t) 0x16e58;
|
|
|
|
|
|
|
|
typedef int32_t (*Minecraft_isLevelGenerated_t)(unsigned char *minecraft);
|
|
|
|
static Minecraft_isLevelGenerated_t Minecraft_isLevelGenerated = (Minecraft_isLevelGenerated_t) 0x16e6c;
|
|
|
|
|
|
|
|
#define SIGNIFICANT_PROGRESS 5
|
|
|
|
|
|
|
|
// Check If Two Percentages Are Different Enough To Be Logged
|
|
|
|
static bool is_progress_difference_significant(int32_t new_val, int32_t old_val) {
|
|
|
|
if (new_val != old_val) {
|
|
|
|
if (new_val == -1 || old_val == -1) {
|
|
|
|
return true;
|
|
|
|
} else if (new_val == 0 || new_val == 100) {
|
|
|
|
return true;
|
|
|
|
} else {
|
|
|
|
return new_val - old_val >= SIGNIFICANT_PROGRESS;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-10-31 01:31:55 +00:00
|
|
|
// Read STDIN Thread
|
|
|
|
static volatile bool stdin_buffer_complete = false;
|
|
|
|
static volatile char *stdin_buffer = NULL;
|
|
|
|
static void *read_stdin_thread(__attribute__((unused)) void *data) {
|
|
|
|
while (1) {
|
|
|
|
if (!stdin_buffer_complete) {
|
|
|
|
int x = getchar();
|
|
|
|
if (x != EOF) {
|
|
|
|
if (x == '\n') {
|
|
|
|
if (stdin_buffer == NULL) {
|
|
|
|
stdin_buffer = strdup("");
|
|
|
|
}
|
|
|
|
stdin_buffer_complete = true;
|
|
|
|
} else {
|
|
|
|
if (stdin_buffer == NULL) {
|
|
|
|
asprintf((char **) &stdin_buffer, "%c", (char) x);
|
|
|
|
} else {
|
|
|
|
asprintf((char **) &stdin_buffer, "%s%c", stdin_buffer, (char) x);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef void (*ServerSideNetworkHandler_displayGameMessage_t)(unsigned char *server_side_network_handler, std::string const& message);
|
|
|
|
static ServerSideNetworkHandler_displayGameMessage_t ServerSideNetworkHandler_displayGameMessage = (ServerSideNetworkHandler_displayGameMessage_t) 0x750c4;
|
|
|
|
|
2020-10-10 23:02:13 +00:00
|
|
|
// Runs Every Tick
|
|
|
|
static int last_progress = -1;
|
|
|
|
static const char *last_message = NULL;
|
|
|
|
static bool loaded = false;
|
|
|
|
static void Minecraft_update_injection(unsigned char *minecraft) {
|
|
|
|
// Create/Start World
|
|
|
|
if (!loaded) {
|
|
|
|
INFO("%s", "Starting Minecraft: Pi Edition Dedicated Server");
|
|
|
|
|
|
|
|
LevelSettings settings;
|
|
|
|
settings.game_type = 0; // Patched By MCPI-Docker
|
|
|
|
std::string seed_str = get_server_properties().get_string("seed", DEFAULT_SEED);
|
|
|
|
int32_t seed = seed_str.length() > 0 ? std::stoi(seed_str) : time(NULL);
|
|
|
|
settings.seed = seed;
|
|
|
|
|
|
|
|
std::string world_name = get_server_properties().get_string("world-name", DEFAULT_WORLD_NAME);
|
|
|
|
(*Minecraft_selectLevel)(minecraft, world_name, world_name, settings);
|
|
|
|
|
|
|
|
int port = get_server_properties().get_int("port", DEFAULT_PORT);
|
|
|
|
(*Minecraft_hostMultiplayer)(minecraft, port);
|
|
|
|
INFO("Listening On: %i", port);
|
|
|
|
|
|
|
|
void *screen = ::operator new(0x4c);
|
|
|
|
screen = (*ProgressScreen)((unsigned char *) screen);
|
|
|
|
(*Minecraft_setScreen)(minecraft, (unsigned char *) screen);
|
|
|
|
|
|
|
|
stored_minecraft = minecraft;
|
|
|
|
|
|
|
|
loaded = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Print Progress Message
|
|
|
|
const char *message = (*Minecraft_getProgressMessage)(minecraft);
|
|
|
|
int32_t progress = *(int32_t *) (minecraft + 0xc60);
|
|
|
|
if ((*Minecraft_isLevelGenerated)(minecraft)) {
|
|
|
|
message = "Ready";
|
|
|
|
progress = -1;
|
|
|
|
}
|
|
|
|
if (message != NULL) {
|
|
|
|
bool message_different = message != last_message;
|
|
|
|
bool progress_significant = is_progress_difference_significant(progress, last_progress);
|
|
|
|
if (message_different || progress_significant) {
|
|
|
|
if (progress != -1) {
|
|
|
|
INFO("Status: %s: %i%%", message, progress);
|
|
|
|
} else {
|
|
|
|
INFO("Status: %s", message);
|
|
|
|
}
|
|
|
|
if (message_different) {
|
|
|
|
last_message = message;
|
|
|
|
}
|
|
|
|
if (progress_significant) {
|
|
|
|
last_progress = progress;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Call Original Method
|
|
|
|
revert_overwrite((void *) Minecraft_update, Minecraft_update_original);
|
|
|
|
(*Minecraft_update)(minecraft);
|
|
|
|
revert_overwrite((void *) Minecraft_update, Minecraft_update_original);
|
2020-10-31 01:31:55 +00:00
|
|
|
|
|
|
|
// Use STDIN
|
|
|
|
if (stdin_buffer_complete) {
|
|
|
|
if (stdin_buffer != NULL) {
|
|
|
|
unsigned char *server_side_network_handler = *(unsigned char **) (minecraft + 0x174);
|
|
|
|
if (server_side_network_handler != NULL) {
|
|
|
|
char *message = NULL;
|
|
|
|
// Format Message
|
|
|
|
asprintf(&message, "[Server] %s", stdin_buffer);
|
|
|
|
// Post Message To Chat
|
|
|
|
(*ServerSideNetworkHandler_displayGameMessage)(server_side_network_handler, message);
|
|
|
|
free(message);
|
|
|
|
}
|
|
|
|
|
|
|
|
free((void *) stdin_buffer);
|
|
|
|
stdin_buffer = NULL;
|
|
|
|
}
|
|
|
|
stdin_buffer_complete = false;
|
|
|
|
}
|
2020-10-10 23:02:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
typedef void (*Level_saveLevelData_t)(unsigned char *level);
|
|
|
|
static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94;
|
|
|
|
static void *Level_saveLevelData_original = NULL;
|
|
|
|
|
|
|
|
static void Level_saveLevelData_injection(unsigned char *level) {
|
|
|
|
// Print Log Message
|
|
|
|
INFO("%s", "Saving Game");
|
|
|
|
|
|
|
|
// Call Original Method
|
|
|
|
revert_overwrite((void *) Level_saveLevelData, Level_saveLevelData_original);
|
|
|
|
(*Level_saveLevelData)(level);
|
|
|
|
revert_overwrite((void *) Level_saveLevelData, Level_saveLevelData_original);
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef void (*Gui_addMessage_t)(unsigned char *gui, std::string const& text);
|
|
|
|
static Gui_addMessage_t Gui_addMessage = (Gui_addMessage_t) 0x27820;
|
|
|
|
static void *Gui_addMessage_original = NULL;
|
|
|
|
|
|
|
|
static void Gui_addMessage_injection(unsigned char *gui, std::string const& text) {
|
|
|
|
// Print Log Message
|
2020-10-10 23:39:29 +00:00
|
|
|
fprintf(stderr, "[CHAT]: %s\n", text.c_str());
|
2020-10-10 23:02:13 +00:00
|
|
|
|
|
|
|
// Call Original Method
|
|
|
|
revert_overwrite((void *) Gui_addMessage, Gui_addMessage_original);
|
|
|
|
(*Gui_addMessage)(gui, text);
|
|
|
|
revert_overwrite((void *) Gui_addMessage, Gui_addMessage_original);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void exit_handler(__attribute__((unused)) int data) {
|
|
|
|
INFO("%s", "Stopping Server");
|
|
|
|
if (stored_minecraft != NULL) {
|
|
|
|
unsigned char *level = *(unsigned char **) (stored_minecraft + 0x188);
|
|
|
|
if (level != NULL) {
|
|
|
|
// Save Game
|
|
|
|
(*Level_saveLevelData)(level);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Stop Game
|
|
|
|
SDL_Event event;
|
|
|
|
event.type = SDL_QUIT;
|
|
|
|
SDL_PushEvent(&event);
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *server_get_motd() {
|
|
|
|
return get_server_properties().get_string("motd", DEFAULT_MOTD).c_str();
|
|
|
|
}
|
|
|
|
int server_get_default_game_mode() {
|
|
|
|
return get_server_properties().get_int("game-mode", DEFAULT_GAME_MODE);
|
|
|
|
}
|
|
|
|
int server_get_mob_spawning() {
|
|
|
|
return get_server_properties().get_bool("spawn-mobs", DEFAULT_MOB_SPAWNING);
|
|
|
|
}
|
2020-10-11 19:38:48 +00:00
|
|
|
static unsigned char server_get_max_players() {
|
|
|
|
int val = get_server_properties().get_int("max-players", DEFAULT_MAX_PLAYERS);
|
|
|
|
if (val < 0) {
|
|
|
|
val = 0;
|
|
|
|
}
|
|
|
|
if (val > 255) {
|
|
|
|
val = 255;
|
|
|
|
}
|
|
|
|
return (unsigned char) val;
|
|
|
|
}
|
2020-10-10 23:02:13 +00:00
|
|
|
|
|
|
|
void server_init() {
|
|
|
|
// Open Properties File
|
|
|
|
std::string file(getenv("HOME"));
|
|
|
|
file.append("/.minecraft/server.properties");
|
|
|
|
|
|
|
|
std::ifstream properties_file(file);
|
|
|
|
|
|
|
|
if (!properties_file || !properties_file.is_open()) {
|
|
|
|
// Write Defaults
|
|
|
|
std::ofstream properties_file_output(file);
|
2020-10-14 17:40:32 +00:00
|
|
|
properties_file_output << "# Message Of The Day\n";
|
2020-10-10 23:02:13 +00:00
|
|
|
properties_file_output << "motd=" DEFAULT_MOTD "\n";
|
2020-10-14 17:40:32 +00:00
|
|
|
properties_file_output << "# Game Mode (0 = Survival, 1 = Creative)\n";
|
2020-10-10 23:02:13 +00:00
|
|
|
properties_file_output << "game-mode=" DEFAULT_GAME_MODE "\n";
|
2020-10-14 17:40:32 +00:00
|
|
|
properties_file_output << "# Port\n";
|
2020-10-10 23:02:13 +00:00
|
|
|
properties_file_output << "port=" DEFAULT_PORT "\n";
|
2020-10-14 17:40:32 +00:00
|
|
|
properties_file_output << "# World Seed (Blank = Random Seed)\n";
|
2020-10-10 23:02:13 +00:00
|
|
|
properties_file_output << "seed=" DEFAULT_SEED "\n";
|
2020-10-14 17:40:32 +00:00
|
|
|
properties_file_output << "# Mob Spawning (false = Disabled, true = Enabled)\n";
|
2020-10-10 23:02:13 +00:00
|
|
|
properties_file_output << "spawn-mobs=" DEFAULT_MOB_SPAWNING "\n";
|
2020-10-14 17:40:32 +00:00
|
|
|
properties_file_output << "# World To Select\n";
|
2020-10-10 23:02:13 +00:00
|
|
|
properties_file_output << "world-name=" DEFAULT_WORLD_NAME "\n";
|
2020-10-15 03:23:31 +00:00
|
|
|
properties_file_output << "# Maximum Player Count\n";
|
2020-10-11 19:38:48 +00:00
|
|
|
properties_file_output << "max-players=" DEFAULT_MAX_PLAYERS "\n";
|
2020-10-10 23:02:13 +00:00
|
|
|
properties_file_output.close();
|
|
|
|
// Re-Open File
|
|
|
|
properties_file = std::ifstream(file);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!properties_file.is_open()) {
|
2020-10-26 19:58:28 +00:00
|
|
|
ERR("%s", "Unable To Open server.properties");
|
2020-10-10 23:02:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Load Properties
|
|
|
|
get_server_properties().load(properties_file);
|
|
|
|
|
|
|
|
properties_file.close();
|
|
|
|
|
|
|
|
// Prevent Main Player From Loading
|
|
|
|
unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3};
|
|
|
|
patch((void *) 0x1685c, player_patch);
|
|
|
|
// Start World On Launch
|
|
|
|
Minecraft_update_original = overwrite((void *) Minecraft_update, (void *) Minecraft_update_injection);
|
|
|
|
// Print Log On Game Save
|
|
|
|
Level_saveLevelData_original = overwrite((void *) Level_saveLevelData, (void *) Level_saveLevelData_injection);
|
|
|
|
// Exit handler
|
|
|
|
signal(SIGINT, exit_handler);
|
|
|
|
// Print Chat To Log
|
|
|
|
Gui_addMessage_original = overwrite((void *) Gui_addMessage, (void *) Gui_addMessage_injection);
|
2020-10-11 04:15:44 +00:00
|
|
|
// Allow All IPs To Join
|
2020-10-11 18:23:22 +00:00
|
|
|
unsigned char allow_all_ip_patch[4] = {0x00, 0xf0, 0x20, 0xe3};
|
|
|
|
patch((void *) 0xe1f6c, allow_all_ip_patch);
|
2020-10-11 19:38:48 +00:00
|
|
|
// Set Max Players
|
|
|
|
unsigned char max_players_patch[4] = {server_get_max_players(), 0x30, 0xa0, 0xe3};
|
|
|
|
patch((void *) 0x166d0, max_players_patch);
|
2020-10-31 01:31:55 +00:00
|
|
|
|
|
|
|
// Start Reading STDIN
|
|
|
|
pthread_t read_stdin_thread_obj;
|
|
|
|
pthread_create(&read_stdin_thread_obj, NULL, read_stdin_thread, NULL);
|
2020-10-10 23:02:13 +00:00
|
|
|
}
|