2021-06-17 21:32:24 +00:00
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# Building
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## Build Options
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* ``MCPI_BUILD_MODE``
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* ``arm``: Only Build ARM Components
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* ``native``: Only Build Native Components
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* ``both`` (Default): Build Both ARM And Native Components For ARM
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* ``MCPI_SERVER_MODE``
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* ``ON``: Enable Server Mode
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* ``OFF`` (Default): Disable Server Mode
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2021-08-27 02:52:18 +00:00
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* ``MCPI_HEADLESS_MODE``
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* ``ON`` (Default In Server Mode): Enable Headless Mode
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* ``OFF`` (Default In Client Mode): Disable Headless Mode
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2021-06-17 21:32:24 +00:00
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* ``MCPI_USE_MEDIA_LAYER_PROXY``
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* ``ON``: Enable The Media Layer Proxy
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* ``OFF`` (Default): Disable The Media Layer Proxy
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## Build Dependencies
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* Common
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* ARM Compiler
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* Host Compiler (Clang)
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* CMake
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* Host Architecture Dependencies
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* Client Mode Only
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* GLFW
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* FreeImage
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2021-09-12 03:18:12 +00:00
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* OpenAL
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2021-06-17 21:32:24 +00:00
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## Runtime Dependencies
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* Non-ARM Host Architectures
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* QEMU User-Mode Static
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* Host Architecture Dependencies
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* CLient Mode Only
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* OpenGL ES 1.1
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* GLFW
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* FreeImage
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2021-09-12 03:18:12 +00:00
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* OpenAL
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2021-06-17 21:32:24 +00:00
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* Zenity
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## Two-Step Build
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Use this when the host architecture is not ARM.
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```sh
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# Create Build Directory
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mkdir build && cd build
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# Build ARM Components
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mkdir arm && cd arm
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cmake -DMCPI_BUILD_MODE=arm ../..
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make -j$(nproc) && sudo make install
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2021-09-22 02:15:04 +00:00
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cd ../
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2021-06-17 21:32:24 +00:00
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# Build Native Components
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mkdir native && cd native
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cmake -DMCPI_BUILD_MODE=native ../..
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make -j$(nproc) && sudo make install
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2021-09-22 02:15:04 +00:00
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cd ../../
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2021-06-17 21:32:24 +00:00
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```
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2021-09-22 02:21:53 +00:00
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This will most likely not compile by itself. You will want to enable either server mode or the Media Layer Proxy.
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2021-06-17 21:32:24 +00:00
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## One-Step Build
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Use this when the host architecture is ARM.
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```sh
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# Create Build Directory
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mkdir build && cd build
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# Build
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cmake ..
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make -j$(nproc) && sudo make install
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2021-09-22 02:15:04 +00:00
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cd ../
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2021-06-17 21:32:24 +00:00
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```
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