2021-06-17 21:32:24 +00:00
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#define _FILE_OFFSET_BITS 64
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <dirent.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <libreborn/libreborn.h>
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#include "bootstrap.h"
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2022-03-25 02:47:34 +00:00
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#include "patchelf.h"
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2022-05-14 02:36:12 +00:00
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#include "crash-report.h"
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2021-06-17 21:32:24 +00:00
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// Get All Mods In Folder
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static void load(char **ld_preload, char *folder) {
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int folder_name_length = strlen(folder);
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// Retry Until Successful
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while (1) {
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// Open Folder
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DIR *dp = opendir(folder);
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if (dp != NULL) {
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// Loop Through Folder
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struct dirent *entry = NULL;
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errno = 0;
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while (1) {
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errno = 0;
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entry = readdir(dp);
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if (entry != NULL) {
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// Check If File Is Regular
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if (entry->d_type == DT_REG) {
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// Get Full Name
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int name_length = strlen(entry->d_name);
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int total_length = folder_name_length + name_length;
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char name[total_length + 1];
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// Concatenate Folder Name And File Name
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for (int i = 0; i < folder_name_length; i++) {
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name[i] = folder[i];
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}
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for (int i = 0; i < name_length; i++) {
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name[folder_name_length + i] = entry->d_name[i];
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}
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// Add Terminator
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name[total_length] = '\0';
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2022-07-09 02:40:56 +00:00
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// Check If File Is Accessible
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2021-06-17 21:32:24 +00:00
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int result = access(name, R_OK);
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if (result == 0) {
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// Add To LD_PRELOAD
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2022-07-02 22:14:23 +00:00
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string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name);
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2021-06-17 21:32:24 +00:00
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} else if (result == -1 && errno != 0) {
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// Fail
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2022-08-01 22:41:08 +00:00
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WARN("Unable To Access: %s: %s", name, strerror(errno));
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2021-06-17 21:32:24 +00:00
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errno = 0;
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}
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}
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} else if (errno != 0) {
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// Error Reading Contents Of Folder
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ERR("Error Reading Directory: %s: %s", folder, strerror(errno));
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} else {
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// Done!
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break;
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}
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}
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// Close Folder
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closedir(dp);
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// Exit Function
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return;
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} else if (errno == ENOENT) {
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// Folder Doesn't Exists, Attempt Creation
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int ret = mkdir(folder, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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if (ret != 0) {
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// Unable To Create Folder
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ERR("Error Creating Directory: %s: %s", folder, strerror(errno));
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}
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// Continue Retrying
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} else {
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// Unable To Open Folder
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ERR("Error Opening Directory: %s: %s", folder, strerror(errno));
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}
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}
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}
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2022-03-09 23:47:31 +00:00
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#define MCPI_BINARY "minecraft-pi"
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#define QEMU_BINARY "qemu-arm"
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2021-06-17 21:32:24 +00:00
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2022-05-14 02:36:12 +00:00
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// Exit Handler
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static void exit_handler(__attribute__((unused)) int signal_id) {
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// Pass Signal To Child
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murder_children();
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while (wait(NULL) > 0) {}
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_exit(EXIT_SUCCESS);
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}
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2022-03-10 04:29:37 +00:00
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// Pre-Bootstrap
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2022-05-29 22:44:27 +00:00
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void pre_bootstrap(int argc, char *argv[]) {
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2022-09-22 21:43:21 +00:00
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// Set Debug Tag
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reborn_debug_tag = "(Launcher) ";
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2022-10-02 04:47:11 +00:00
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// Disable stdout Buffering
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setvbuf(stdout, NULL, _IONBF, 0);
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2022-07-20 06:58:14 +00:00
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2022-05-29 22:44:27 +00:00
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// Print Version
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for (int i = 1; i < argc; i++) {
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if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "-v") == 0) {
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// Print
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2022-06-10 01:31:40 +00:00
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printf("Reborn v%s\n", MCPI_VERSION);
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2022-05-29 22:44:27 +00:00
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fflush(stdout);
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exit(EXIT_SUCCESS);
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}
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}
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2022-10-02 04:47:11 +00:00
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// Setup Logging
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setup_log_file();
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2022-03-15 01:51:38 +00:00
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2022-10-02 04:47:11 +00:00
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// --debug
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for (int i = 1; i < argc; i++) {
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if (strcmp(argv[i], "--debug") == 0) {
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set_and_print_env("MCPI_DEBUG", "1");
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break;
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2022-05-15 04:53:46 +00:00
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}
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}
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2022-10-02 04:47:11 +00:00
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// Set Default Native Component Environment
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#define set_variable_default(name) set_and_print_env("MCPI_NATIVE_" name, getenv(name));
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for_each_special_environmental_variable(set_variable_default);
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// GTK Dark Mode
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#ifndef MCPI_SERVER_MODE
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set_and_print_env("GTK_THEME", "Adwaita:dark");
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2022-03-09 23:47:31 +00:00
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#endif
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2022-03-12 01:02:38 +00:00
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// Get Binary Directory
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char *binary_directory = get_binary_directory();
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// Configure PATH
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{
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// Add Library Directory
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2022-08-01 22:41:08 +00:00
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char *new_path = NULL;
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2022-03-12 01:02:38 +00:00
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safe_asprintf(&new_path, "%s/bin", binary_directory);
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// Add Existing PATH
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{
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2022-07-20 06:58:14 +00:00
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char *value = getenv("PATH");
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if (value != NULL && strlen(value) > 0) {
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2022-03-12 01:02:38 +00:00
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string_append(&new_path, ":%s", value);
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}
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}
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// Set And Free
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set_and_print_env("PATH", new_path);
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free(new_path);
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}
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// Free Binary Directory
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free(binary_directory);
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2022-05-14 02:36:12 +00:00
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// Setup Crash Reports
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setup_crash_report();
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2022-10-02 04:47:11 +00:00
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// AppImage
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#ifdef MCPI_IS_APPIMAGE_BUILD
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{
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char *owd = getenv("OWD");
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if (owd != NULL && chdir(owd) != 0) {
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ERR("AppImage: Unable To Fix Current Directory: %s", strerror(errno));
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}
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}
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#endif
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2022-05-14 02:36:12 +00:00
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// Install Signal Handlers
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struct sigaction act_sigint;
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memset((void *) &act_sigint, 0, sizeof (struct sigaction));
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act_sigint.sa_flags = SA_RESTART;
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act_sigint.sa_handler = &exit_handler;
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sigaction(SIGINT, &act_sigint, NULL);
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struct sigaction act_sigterm;
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memset((void *) &act_sigterm, 0, sizeof (struct sigaction));
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act_sigterm.sa_flags = SA_RESTART;
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act_sigterm.sa_handler = &exit_handler;
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sigaction(SIGTERM, &act_sigterm, NULL);
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2022-03-10 04:29:37 +00:00
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}
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2022-06-25 21:30:08 +00:00
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// Copy SDK Into ~/.minecraft-pi
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2022-09-22 22:08:12 +00:00
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void run_simple_command(const char *const command[], const char *error) {
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2022-06-25 21:30:08 +00:00
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int status = 0;
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char *output = run_command(command, &status);
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if (output != NULL) {
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free(output);
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}
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if (!is_exit_status_success(status)) {
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ERR("%s", error);
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}
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}
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2022-09-25 23:35:51 +00:00
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#define HOME_SUBDIRECTORY_FOR_SDK HOME_SUBDIRECTORY_FOR_GAME_DATA "/sdk"
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2022-06-25 21:30:08 +00:00
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static void copy_sdk(char *binary_directory) {
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2022-09-25 23:35:51 +00:00
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// Ensure SDK Directory
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{
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char *sdk_path = NULL;
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safe_asprintf(&sdk_path, "%s" HOME_SUBDIRECTORY_FOR_SDK, getenv("HOME"));
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const char *const command[] = {"mkdir", "-p", sdk_path, NULL};
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run_simple_command(command, "Unable To Create SDK Directory");
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}
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// Lock File
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char *lock_file_path = NULL;
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safe_asprintf(&lock_file_path, "%s" HOME_SUBDIRECTORY_FOR_SDK "/.lock", getenv("HOME"));
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int lock_file_fd = lock_file(lock_file_path);
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2022-06-25 21:30:08 +00:00
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// Output Directory
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char *output = NULL;
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2022-09-25 23:35:51 +00:00
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safe_asprintf(&output, "%s" HOME_SUBDIRECTORY_FOR_SDK "/" MCPI_SDK_DIR, getenv("HOME"));
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2022-06-25 21:30:08 +00:00
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// Source Directory
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char *source = NULL;
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safe_asprintf(&source, "%s/sdk/.", binary_directory);
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// Clean
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{
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const char *const command[] = {"rm", "-rf", output, NULL};
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run_simple_command(command, "Unable To Clean SDK Output Directory");
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}
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// Make Directory
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{
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const char *const command[] = {"mkdir", "-p", output, NULL};
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run_simple_command(command, "Unable To Create SDK Output Directory");
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}
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// Copy
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{
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const char *const command[] = {"cp", "-ar", source, output, NULL};
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run_simple_command(command, "Unable To Copy SDK");
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}
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// Free
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free(output);
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free(source);
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2022-09-25 23:35:51 +00:00
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// Unlock File
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unlock_file(lock_file_path, lock_file_fd);
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free(lock_file_path);
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2022-06-25 21:30:08 +00:00
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}
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2022-03-10 04:29:37 +00:00
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// Bootstrap
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void bootstrap(int argc, char *argv[]) {
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2022-04-15 01:12:42 +00:00
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INFO("Configuring Game...");
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2022-03-09 23:47:31 +00:00
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2021-06-17 21:32:24 +00:00
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// Get Binary Directory
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char *binary_directory = get_binary_directory();
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2022-06-25 21:30:08 +00:00
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// Copy SDK
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copy_sdk(binary_directory);
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2022-05-30 02:54:57 +00:00
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// Set MCPI_REBORN_ASSETS_PATH
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{
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char *assets_path = realpath("/proc/self/exe", NULL);
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ALLOC_CHECK(assets_path);
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chop_last_component(&assets_path);
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string_append(&assets_path, "/data");
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set_and_print_env("MCPI_REBORN_ASSETS_PATH", assets_path);
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free(assets_path);
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}
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2022-03-25 02:47:34 +00:00
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// Resolve Binary Path & Set MCPI_DIRECTORY
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2022-05-30 02:54:57 +00:00
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char *resolved_path = NULL;
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2022-03-25 02:47:34 +00:00
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{
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// Log
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2022-04-15 01:12:42 +00:00
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DEBUG("Resolving File Paths...");
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2022-03-25 02:47:34 +00:00
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// Resolve Full Binary Path
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char *full_path = NULL;
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safe_asprintf(&full_path, "%s/" MCPI_BINARY, binary_directory);
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2022-05-30 02:54:57 +00:00
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resolved_path = realpath(full_path, NULL);
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2022-03-25 02:47:34 +00:00
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ALLOC_CHECK(resolved_path);
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free(full_path);
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}
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// Fix MCPI Dependencies
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2022-06-04 02:25:22 +00:00
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char new_mcpi_exe_path[] = MCPI_PATCHED_DIR "/XXXXXX";
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2022-03-25 02:47:34 +00:00
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{
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// Log
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2022-04-15 01:12:42 +00:00
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DEBUG("Patching ELF Dependencies...");
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2022-03-25 02:47:34 +00:00
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// Find Linker
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char *linker = NULL;
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2022-05-03 02:44:10 +00:00
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// Select Linker
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2022-07-07 22:54:11 +00:00
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#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
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2022-05-03 02:44:10 +00:00
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// Use ARM Sysroot Linker
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safe_asprintf(&linker, "%s/sysroot/lib/ld-linux-armhf.so.3", binary_directory);
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#else
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// Use Current Linker
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2022-09-25 19:47:36 +00:00
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linker = patch_get_interpreter();
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2022-03-25 02:47:34 +00:00
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#endif
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// Patch
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2022-06-04 02:25:22 +00:00
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patch_mcpi_elf_dependencies(resolved_path, new_mcpi_exe_path, linker);
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2022-03-25 02:47:34 +00:00
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// Free Linker Path
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2022-04-15 01:12:42 +00:00
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if (linker != NULL) {
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free(linker);
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}
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2022-03-25 02:47:34 +00:00
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// Verify
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2022-06-04 02:25:22 +00:00
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if (!starts_with(new_mcpi_exe_path, MCPI_PATCHED_DIR)) {
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2022-03-25 02:47:34 +00:00
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IMPOSSIBLE();
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}
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}
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2022-05-30 02:54:57 +00:00
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// Set MCPI_VANILLA_ASSETS_PATH
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{
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char *assets_path = strdup(resolved_path);
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ALLOC_CHECK(assets_path);
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chop_last_component(&assets_path);
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string_append(&assets_path, "/data");
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set_and_print_env("MCPI_VANILLA_ASSETS_PATH", assets_path);
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free(assets_path);
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}
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// Free Resolved Path
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free(resolved_path);
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2022-07-02 22:14:23 +00:00
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// Configure Library Search Path
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2021-06-17 21:32:24 +00:00
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{
|
2022-03-25 02:47:34 +00:00
|
|
|
// Log
|
2022-04-15 01:12:42 +00:00
|
|
|
DEBUG("Setting Linker Search Paths...");
|
2022-03-25 02:47:34 +00:00
|
|
|
|
2022-07-02 22:14:23 +00:00
|
|
|
// Prepare
|
2022-07-20 06:58:14 +00:00
|
|
|
char *transitive_ld_path = NULL;
|
|
|
|
char *mcpi_ld_path = NULL;
|
2022-03-09 23:47:31 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Library Search Path For Native Components
|
2021-06-17 21:32:24 +00:00
|
|
|
{
|
2022-07-20 06:58:14 +00:00
|
|
|
// Add Native Library Directory
|
|
|
|
safe_asprintf(&transitive_ld_path, "%s/lib/native", binary_directory);
|
|
|
|
|
|
|
|
// Add Host LD_LIBRARY_PATH
|
|
|
|
{
|
|
|
|
char *value = getenv("LD_LIBRARY_PATH");
|
|
|
|
if (value != NULL && strlen(value) > 0) {
|
|
|
|
string_append(&transitive_ld_path, ":%s", value);
|
|
|
|
}
|
2021-06-17 21:32:24 +00:00
|
|
|
}
|
2022-03-09 23:47:31 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Set
|
|
|
|
set_and_print_env("MCPI_NATIVE_LD_LIBRARY_PATH", transitive_ld_path);
|
|
|
|
free(transitive_ld_path);
|
|
|
|
}
|
2022-07-02 22:14:23 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Library Search Path For ARM Components
|
|
|
|
{
|
|
|
|
// Add ARM Library Directory
|
|
|
|
safe_asprintf(&mcpi_ld_path, "%s/lib/arm", binary_directory);
|
2022-07-02 22:14:23 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
|
2022-07-07 22:54:11 +00:00
|
|
|
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
|
2022-07-20 06:58:14 +00:00
|
|
|
string_append(&mcpi_ld_path, ":%s/sysroot/lib:%s/sysroot/lib/arm-linux-gnueabihf:%s/sysroot/usr/lib:%s/sysroot/usr/lib/arm-linux-gnueabihf", binary_directory, binary_directory, binary_directory, binary_directory);
|
2022-07-02 22:14:23 +00:00
|
|
|
#endif
|
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Add Host LD_LIBRARY_PATH
|
|
|
|
{
|
|
|
|
char *value = getenv("LD_LIBRARY_PATH");
|
|
|
|
if (value != NULL && strlen(value) > 0) {
|
2022-08-01 22:41:08 +00:00
|
|
|
string_append(&mcpi_ld_path, ":%s", value);
|
2022-07-20 06:58:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set
|
|
|
|
set_and_print_env("MCPI_ARM_LD_LIBRARY_PATH", mcpi_ld_path);
|
|
|
|
free(mcpi_ld_path);
|
|
|
|
}
|
2022-07-02 22:14:23 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Setup iconv
|
|
|
|
{
|
|
|
|
// Native Components
|
|
|
|
char *host_gconv_path = getenv("GCONV_PATH");
|
|
|
|
set_and_print_env("MCPI_NATIVE_GCONV_PATH", host_gconv_path);
|
|
|
|
|
|
|
|
// ARM Components
|
|
|
|
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
|
|
|
|
char *gconv_path = NULL;
|
|
|
|
safe_asprintf(&gconv_path, "%s/sysroot/usr/lib/gconv", binary_directory);
|
|
|
|
set_and_print_env("MCPI_ARM_GCONV_PATH", gconv_path);
|
|
|
|
free(gconv_path);
|
|
|
|
#else
|
|
|
|
set_and_print_env("MCPI_ARM_GCONV_PATH", host_gconv_path);
|
|
|
|
#endif
|
|
|
|
}
|
2021-06-17 21:32:24 +00:00
|
|
|
}
|
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Configure Preloaded Objects
|
2021-06-17 21:32:24 +00:00
|
|
|
{
|
2022-03-25 02:47:34 +00:00
|
|
|
// Log
|
2022-04-15 01:12:42 +00:00
|
|
|
DEBUG("Locating Mods...");
|
2022-03-25 02:47:34 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Native Components
|
|
|
|
char *host_ld_preload = getenv("LD_PRELOAD");
|
|
|
|
set_and_print_env("MCPI_NATIVE_LD_PRELOAD", host_ld_preload);
|
2022-03-06 23:22:28 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// ARM Components
|
2022-03-06 23:22:28 +00:00
|
|
|
{
|
2022-07-20 06:58:14 +00:00
|
|
|
// Prepare
|
|
|
|
char *preload = NULL;
|
|
|
|
|
|
|
|
// ~/.minecraft-pi/mods
|
|
|
|
{
|
|
|
|
// Get Mods Folder
|
|
|
|
char *mods_folder = NULL;
|
|
|
|
safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
|
|
|
|
// Load Mods From ./mods
|
|
|
|
load(&preload, mods_folder);
|
|
|
|
// Free Mods Folder
|
|
|
|
free(mods_folder);
|
|
|
|
}
|
2021-06-17 21:32:24 +00:00
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Built-In Mods
|
|
|
|
{
|
|
|
|
// Get Mods Folder
|
|
|
|
char *mods_folder = NULL;
|
|
|
|
safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
|
|
|
|
// Load Mods From ./mods
|
|
|
|
load(&preload, mods_folder);
|
|
|
|
// Free Mods Folder
|
|
|
|
free(mods_folder);
|
2022-04-20 22:21:29 +00:00
|
|
|
}
|
2022-07-20 06:58:14 +00:00
|
|
|
|
|
|
|
// Add LD_PRELOAD
|
|
|
|
{
|
|
|
|
char *value = getenv("LD_PRELOAD");
|
|
|
|
if (value != NULL && strlen(value) > 0) {
|
|
|
|
string_append(&preload, ":%s", value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set
|
|
|
|
set_and_print_env("MCPI_ARM_LD_PRELOAD", preload);
|
|
|
|
free(preload);
|
2022-04-20 22:21:29 +00:00
|
|
|
}
|
2021-06-17 21:32:24 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Free Binary Directory
|
|
|
|
free(binary_directory);
|
|
|
|
|
2022-03-09 23:47:31 +00:00
|
|
|
// Start Game
|
2022-04-15 01:12:42 +00:00
|
|
|
INFO("Starting Game...");
|
2022-03-09 23:47:31 +00:00
|
|
|
|
|
|
|
// Arguments
|
2022-03-25 02:47:34 +00:00
|
|
|
int argv_start = 1; // argv = &new_args[argv_start]
|
2022-07-20 06:58:14 +00:00
|
|
|
const char *new_args[argv_start /* 1 Potential Prefix Argument (QEMU) */ + argc + 1 /* NULL-Terminator */]; //
|
2022-03-09 23:47:31 +00:00
|
|
|
|
|
|
|
// Copy Existing Arguments
|
|
|
|
for (int i = 1; i < argc; i++) {
|
2022-07-20 06:58:14 +00:00
|
|
|
new_args[i + argv_start] = argv[i];
|
2022-03-09 23:47:31 +00:00
|
|
|
}
|
|
|
|
// NULL-Terminator
|
2022-07-20 06:58:14 +00:00
|
|
|
new_args[argv_start + argc] = NULL;
|
2022-03-09 23:47:31 +00:00
|
|
|
|
|
|
|
// Set Executable Argument
|
2022-07-20 06:58:14 +00:00
|
|
|
new_args[argv_start] = new_mcpi_exe_path;
|
2022-03-09 23:47:31 +00:00
|
|
|
|
|
|
|
// Non-ARM Systems Need QEMU
|
|
|
|
#ifndef __ARM_ARCH
|
|
|
|
argv_start--;
|
|
|
|
new_args[argv_start] = QEMU_BINARY;
|
|
|
|
#endif
|
|
|
|
|
2022-07-20 06:58:14 +00:00
|
|
|
// Setup Environment
|
|
|
|
setup_exec_environment(1);
|
|
|
|
|
|
|
|
// Pass LD_* Variables Through QEMU
|
|
|
|
#ifndef __ARM_ARCH
|
|
|
|
char *qemu_set_env = NULL;
|
|
|
|
#define pass_variable_through_qemu(name) string_append(&qemu_set_env, "%s%s=%s", qemu_set_env == NULL ? "" : ",", name, getenv(name));
|
|
|
|
for_each_special_environmental_variable(pass_variable_through_qemu);
|
|
|
|
set_and_print_env("QEMU_SET_ENV", qemu_set_env);
|
|
|
|
free(qemu_set_env);
|
|
|
|
// Treat QEMU Itself As A Native Component
|
|
|
|
setup_exec_environment(0);
|
|
|
|
#endif
|
|
|
|
|
2022-03-09 23:47:31 +00:00
|
|
|
// Run
|
2022-03-14 23:09:25 +00:00
|
|
|
const char **new_argv = &new_args[argv_start];
|
|
|
|
safe_execvpe(new_argv, (const char *const *) environ);
|
2021-06-17 21:32:24 +00:00
|
|
|
}
|