310 lines
6.2 KiB
C
310 lines
6.2 KiB
C
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#include <stdint.h>
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#include <SDL/SDL.h>
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#include <libreborn/libreborn.h>
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#include <media-layer/core.h>
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#include <media-layer/audio.h>
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#include <media-layer/internal.h>
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#include "common/common.h"
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// SDL Functions
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CALL(0, SDL_Init, int, (uint32_t flags)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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write_int(flags);
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// Get Return Value
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int32_t ret = (int32_t) read_int();
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// Release Proxy
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end_proxy_call();
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// Return
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return ret;
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#else
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uint32_t flags = read_int();
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// Run
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int ret = SDL_Init(flags);
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// Return Values
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write_int((uint32_t) ret);
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#endif
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}
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CALL(1, SDL_PollEvent, int, (SDL_Event *event)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// No Arguments
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// Get Return Value
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int32_t ret = (int32_t) read_int();
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if (ret) {
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safe_read((void *) event, sizeof (SDL_Event));
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}
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// Release Proxy
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end_proxy_call();
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// Return Value
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return ret;
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#else
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SDL_Event event;
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// Run
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int ret = (int32_t) SDL_PollEvent(&event);
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// Return Values
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write_int(ret);
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if (ret) {
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safe_write((void *) &event, sizeof (SDL_Event));
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}
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#endif
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}
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CALL(2, SDL_PushEvent, int, (SDL_Event *event)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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safe_write((void *) event, sizeof (SDL_Event));
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// Get Return Value
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int32_t ret = (int32_t) read_int();
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// Release Proxy
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end_proxy_call();
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// Return Value
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return ret;
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#else
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SDL_Event event;
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safe_read((void *) &event, sizeof (SDL_Event));
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// Run
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int ret = SDL_PushEvent(&event);
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// Return Value
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write_int((uint32_t) ret);
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#endif
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}
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CALL(3, SDL_WM_SetCaption, void, (const char *title, const char *icon)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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write_string((char *) title);
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write_string((char *) icon);
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// Release Proxy
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end_proxy_call();
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#else
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char *title = read_string();
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char *icon = read_string();
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// Run
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SDL_WM_SetCaption(title, icon);
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// Free
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free(title);
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free(icon);
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#endif
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}
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CALL(4, media_toggle_fullscreen, void, ()) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Release Proxy
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end_proxy_call();
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#else
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// Run
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media_toggle_fullscreen();
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#endif
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}
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CALL(5, SDL_WM_GrabInput, SDL_GrabMode, (SDL_GrabMode mode)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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write_int((uint32_t) mode);
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// Get Return Value
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SDL_GrabMode ret = (SDL_GrabMode) read_int();
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// Release Proxy
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end_proxy_call();
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// Return Value
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return ret;
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#else
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SDL_GrabMode mode = (SDL_GrabMode) read_int();
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// Run
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SDL_GrabMode ret = SDL_WM_GrabInput(mode);
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// Return Value
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write_int((uint32_t) ret);
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#endif
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}
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CALL(6, SDL_ShowCursor, int, (int32_t toggle)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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write_int((uint32_t) toggle);
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// Get Return Value
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int32_t ret = (int32_t) read_int();
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// Release Proxy
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end_proxy_call();
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// Return Value
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return ret;
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#else
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int mode = (int) read_int();
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// Run
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int ret = SDL_ShowCursor(mode);
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// Return Value
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write_int((uint32_t) ret);
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#endif
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}
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CALL(7, media_take_screenshot, void, (char *home)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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write_string(home);
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// Release Proxy
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end_proxy_call();
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#else
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char *home = read_string();
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// Run
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media_take_screenshot(home);
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// Free
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free(home);
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#endif
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}
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CALL(8, media_swap_buffers, void, ()) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Release Proxy
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end_proxy_call();
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#else
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// Run
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media_swap_buffers();
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#endif
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}
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// This Method May Be Called In A Situation Where The Proxy Is Disconnected
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CALL(9, media_cleanup, void, ()) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Check Connection
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if (is_connection_open()) {
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// Lock Proxy
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start_proxy_call();
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// Close The Connection
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close_connection();
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// Release Proxy
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end_proxy_call();
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}
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#else
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// Close The Connection
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close_connection();
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// Run
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media_cleanup();
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#endif
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}
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CALL(10, media_get_framebuffer_size, void, (int *width, int *height)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Get Return Values
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*width = (int) read_int();
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*height = (int) read_int();
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// Release Proxy
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end_proxy_call();
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#else
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int width;
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int height;
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// Run
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media_get_framebuffer_size(&width, &height);
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// Return Values
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write_int((uint32_t) width);
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write_int((uint32_t) height);
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#endif
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}
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CALL(59, media_audio_update, void, (float volume, float x, float y, float z, float yaw)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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write_float(volume);
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write_float(x);
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write_float(y);
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write_float(z);
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write_float(yaw);
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// Release Proxy
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end_proxy_call();
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#else
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float volume = read_float();
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float x = read_float();
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float y = read_float();
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float z = read_float();
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float yaw = read_float();
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// Run
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media_audio_update(volume, x, y, z, yaw);
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#endif
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}
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CALL(60, media_audio_play, void, (const char *source, const char *name, float x, float y, float z, float pitch, float volume, int is_ui)) {
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#if defined(MEDIA_LAYER_PROXY_SERVER)
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// Lock Proxy
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start_proxy_call();
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// Arguments
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write_string(source);
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write_string(name);
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write_float(x);
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write_float(y);
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write_float(z);
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write_float(pitch);
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write_float(volume);
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write_int(is_ui);
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// Release Proxy
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end_proxy_call();
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#else
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char *source = read_string();
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char *name = read_string();
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float x = read_float();
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float y = read_float();
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float z = read_float();
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float pitch = read_float();
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float volume = read_float();
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int is_ui = read_int();
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// Run
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media_audio_play(source, name, x, y, z, pitch, volume, is_ui);
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// Free
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free(source);
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free(name);
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#endif
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}
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