minecraft-pi-reborn/symbols/include/symbols/minecraft.h

639 lines
28 KiB
C++

#pragma once
#include <stdint.h>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-variable"
// bool In C
#ifndef __cplusplus
typedef unsigned char bool;
#endif
// Globals
typedef void (*renderCursor_t)(float x, float y, unsigned char *minecraft);
static renderCursor_t renderCursor = (renderCursor_t) 0x5f414;
static char **full_data_path = (char **) 0xdd10; // .
static char **default_username = (char **) 0x1c250; // StevePi
static char **minecraft_pi_version = (char **) 0x4b2a0; // v0.1.0 alpha
static char **demo_level_name = (char **) 0x3a37c;
static unsigned char **Item_sign = (unsigned char **) 0x1da764; // Item
static unsigned char **Item_flintAndSteel = (unsigned char **) 0x1da680; // Item
static unsigned char **Item_snowball = (unsigned char **) 0x1da770; // Item
static unsigned char **Item_shears = (unsigned char **) 0x1da7b0; // Item
static unsigned char **Item_egg = (unsigned char **) 0x1da790; // Item
static unsigned char **Item_dye_powder = (unsigned char **) 0x1da7a0; // Item
static unsigned char **Item_camera = (unsigned char **) 0x1da7cc; // Item
static unsigned char **Tile_water = (unsigned char **) 0x1dfca4; // Tile
static unsigned char **Tile_lava = (unsigned char **) 0x1dfe30; // Tile
static unsigned char **Tile_calmWater = (unsigned char **) 0x1dfca8; // Tile
static unsigned char **Tile_calmLava = (unsigned char **) 0x1dfe34; // Tile
static unsigned char **Tile_glowingObsidian = (unsigned char **) 0x1e0014; // Tile
static unsigned char **Tile_web = (unsigned char **) 0x1dfe70; // Tile
static unsigned char **Tile_topSnow = (unsigned char **) 0x1dfc98; // Tile
static unsigned char **Tile_ice = (unsigned char **) 0x1dfee8; // Tile
static unsigned char **Tile_invisible_bedrock = (unsigned char **) 0x1dfef8; // Tile
static unsigned char **Tile_netherReactor = (unsigned char **) 0x1e0018; // Tile
static unsigned char **Tile_info_updateGame1 = (unsigned char **) 0x1dfdd4; // Tile
static unsigned char **Tile_info_updateGame2 = (unsigned char **) 0x1dfdd0; // Tile
static unsigned char **Tile_bedrock = (unsigned char **) 0x1dfe2c; // Tile
static unsigned char **Tile_leaves = (unsigned char **) 0x1df374; // Tile
static unsigned char **Tile_leaves_carried = (unsigned char **) 0x1e0020; // Tile
static unsigned char **Tile_grass = (unsigned char **) 0x1dfc7c; // Tile
static unsigned char **Tile_grass_carried = (unsigned char **) 0x1e001c; // Tile
static float *InvGuiScale = (float *) 0x1949fc;
// Structures
struct AABB {
float x1;
float y1;
float z1;
float x2;
float y2;
float z2;
};
struct LevelSettings {
unsigned long seed;
int32_t game_type;
};
struct RakNet_RakNetGUID {
unsigned char data[10];
};
struct RakNet_SystemAddress {
unsigned char data[20];
};
// Tile
static uint32_t Tile_id_property_offset = 0x8; // int32_t
static uint32_t Tile_category_property_offset = 0x3c; // int32_t
// AppPlatform
typedef bool (*AppPlatform_isPowerVR_t)(unsigned char *app_platform);
static AppPlatform_isPowerVR_t AppPlatform_isPowerVR = (AppPlatform_isPowerVR_t) 0x12670;
// Minecraft
typedef void (*Minecraft_init_t)(unsigned char *minecraft);
static Minecraft_init_t Minecraft_init = (Minecraft_init_t) 0x182c8;
typedef void (*Minecraft_tickInput_t)(unsigned char *minecraft);
static Minecraft_tickInput_t Minecraft_tickInput = (Minecraft_tickInput_t) 0x166a8;
typedef void (*Minecraft_setIsCreativeMode_t)(unsigned char *, int32_t);
static Minecraft_setIsCreativeMode_t Minecraft_setIsCreativeMode = (Minecraft_setIsCreativeMode_t) 0x17888;
typedef int32_t (*Minecraft_isTouchscreen_t)(unsigned char *minecraft);
static Minecraft_isTouchscreen_t Minecraft_isTouchscreen = (Minecraft_isTouchscreen_t) 0x16b38;
typedef void (*Minecraft_setScreen_t)(unsigned char *minecraft, unsigned char *screen);
static Minecraft_setScreen_t Minecraft_setScreen = (Minecraft_setScreen_t) 0x16388;
typedef void (*Minecraft_tick_t)(unsigned char *minecraft, int32_t param_1, int32_t param_2);
static Minecraft_tick_t Minecraft_tick = (Minecraft_tick_t) 0x17030;
typedef void (*Minecraft_update_t)(unsigned char *minecraft);
static Minecraft_update_t Minecraft_update = (Minecraft_update_t) 0x172e4;
typedef void (*Minecraft_hostMultiplayer_t)(unsigned char *minecraft, int32_t port);
static Minecraft_hostMultiplayer_t Minecraft_hostMultiplayer = (Minecraft_hostMultiplayer_t) 0x16c50;
typedef const char *(*Minecraft_getProgressMessage_t)(unsigned char *minecraft);
static Minecraft_getProgressMessage_t Minecraft_getProgressMessage = (Minecraft_getProgressMessage_t) 0x17810;
typedef uint32_t (*Minecraft_isLevelGenerated_t)(unsigned char *minecraft);
static Minecraft_isLevelGenerated_t Minecraft_isLevelGenerated = (Minecraft_isLevelGenerated_t) 0x17824;
typedef bool (*Minecraft_isCreativeMode_t)(unsigned char *minecraft);
static Minecraft_isCreativeMode_t Minecraft_isCreativeMode = (Minecraft_isCreativeMode_t) 0x17a48;
typedef void (*Minecraft_releaseMouse_t)(unsigned char *minecraft);
static Minecraft_releaseMouse_t Minecraft_releaseMouse = (Minecraft_releaseMouse_t) 0x1634c;
typedef void (*Minecraft_grabMouse_t)(unsigned char *minecraft);
static Minecraft_grabMouse_t Minecraft_grabMouse = (Minecraft_grabMouse_t) 0x1632c;
typedef void (*Minecraft_leaveGame_t)(unsigned char *minecraft, bool save_remote_level);
static Minecraft_leaveGame_t Minecraft_leaveGame = (Minecraft_leaveGame_t) 0x1653c;
typedef int (*Minecraft_handleBack_t)(unsigned char *minecraft, bool do_nothing);
static uint32_t Minecraft_handleBack_vtable_offset = 0x34;
typedef unsigned char *(*Minecraft_getCreator_t)(unsigned char *minecraft);
static Minecraft_getCreator_t Minecraft_getCreator = (Minecraft_getCreator_t) 0x17d74;
typedef unsigned char *(*Minecraft_getLevelSource_t)(unsigned char *minecraft);
static Minecraft_getLevelSource_t Minecraft_getLevelSource = (Minecraft_getLevelSource_t) 0x1783c;
static uint32_t Minecraft_screen_width_property_offset = 0x20; // int32_t
static uint32_t Minecraft_network_handler_property_offset = 0x158; // NetEventCallback *
static uint32_t Minecraft_rak_net_instance_property_offset = 0x154; // RakNetInstance *
static uint32_t Minecraft_level_property_offset = 0x16c; // Level *
static uint32_t Minecraft_textures_property_offset = 0x148; // Textures *
static uint32_t Minecraft_game_mode_property_offset = 0x144; // GameMode *
static uint32_t Minecraft_player_property_offset = 0x170; // LocalPlayer *
static uint32_t Minecraft_options_property_offset = 0x28; // Options
static uint32_t Minecraft_hit_result_property_offset = 0xc1c; // HitResult
static uint32_t Minecraft_progress_property_offset = 0xc44; // int32_t
static uint32_t Minecraft_command_server_property_offset = 0xca4; // CommandServer *
static uint32_t Minecraft_screen_property_offset = 0xbf4; // Screen *
static uint32_t Minecraft_gui_property_offset = 0x17c; // Gui
static uint32_t Minecraft_pov_property_offset = 0x170; // Mob *
// GameRenderer
typedef void (*GameRenderer_render_t)(unsigned char *game_renderer, float param_1);
static GameRenderer_render_t GameRenderer_render = (GameRenderer_render_t) 0x619c0;
static uint32_t GameRenderer_minecraft_property_offset = 0x4; // Minecraft *
// Mouse
typedef int (*Mouse_get_t)();
static Mouse_get_t Mouse_getX = (Mouse_get_t) 0x13480;
static Mouse_get_t Mouse_getY = (Mouse_get_t) 0x13490;
// CommandServer
static uint32_t CommandServer_minecraft_property_offset = 0x14; // Minecraft *
// ServerLevel
#define SERVER_LEVEL_SIZE 0xb80
typedef unsigned char *(*ServerLevel_t)(unsigned char *server_level, unsigned char *storage, unsigned char *name, struct LevelSettings *settings, int param_4, unsigned char *dimension);
static ServerLevel_t ServerLevel = (ServerLevel_t) 0x9b6c4;
// Packet
typedef void (*Packet_read_t)(unsigned char *packet, unsigned char *bit_stream);
// LoginPacket
static Packet_read_t LoginPacket_read = (Packet_read_t) 0x8fc4c;
static void *LoginPacket_read_vtable_addr = (void *) 0x169e64;
static uint32_t LoginPacket_username_property_offset = 0xc; // RakString
// StartGamePacket
typedef void (*StartGamePacket_read_t)(unsigned char *packet, unsigned char *bit_stream);
static StartGamePacket_read_t StartGamePacket_read = (StartGamePacket_read_t) 0x96e50;
static void *StartGamePacket_read_vtable_addr = (void *) 0x16a2cc;
static uint32_t StartGamePacket_game_mode_property_offset = 0x14; // int32_t
// ChatPacket
static uint32_t ChatPacket_message_property_offset = 0xc; // char *
// HitResult
static uint32_t HitResult_type_property_offset = 0x0;
// Options
static uint32_t Options_fancy_graphics_property_offset = 0x17; // unsigned char / bool
static uint32_t Options_peaceful_mode_property_offset = 0xe8; // int32_t
static uint32_t Options_split_controls_property_offset = 0x105; // unsigned char / bool
static uint32_t Options_3d_anaglyph_property_offset = 0x15; // unsigned char / bool
static uint32_t Options_ambient_occlusion_property_offset = 0x18; // unsigned char / bool
static uint32_t Options_hide_gui_property_offset = 0xec; // unsigned char / bool
static uint32_t Options_third_person_property_offset = 0xed; // unsigned char / bool
static uint32_t Options_render_distance_property_offset = 0x10; // int32_t
static uint32_t Options_sound_property_offset = 0x4; // int32_t
static uint32_t Options_debug_property_offset = 0xee; // unsigned char / bool
// MouseBuildInput
typedef int32_t (*MouseBuildInput_tickBuild_t)(unsigned char *mouse_build_input, unsigned char *player, uint32_t *build_action_intention_return);
static MouseBuildInput_tickBuild_t MouseBuildInput_tickBuild = (MouseBuildInput_tickBuild_t) 0x19118;
static void *MouseBuildInput_tickBuild_vtable_addr = (void *) 0x16405c;
// ItemInstance
typedef struct {
int32_t count;
int32_t id;
int32_t auxiliary;
} ItemInstance;
typedef ItemInstance *(*ItemInstance_constructor_t)(ItemInstance *item_instance, unsigned char *item);
static ItemInstance_constructor_t ItemInstance_constructor_item = (ItemInstance_constructor_t) 0xdf40c;
static ItemInstance_constructor_t ItemInstance_constructor_tile = (ItemInstance_constructor_t) 0xdf3c8;
typedef ItemInstance *(*ItemInstance_constructor_extra_t)(ItemInstance *item_instance, unsigned char *item, int32_t count, int32_t auxiliary);
static ItemInstance_constructor_extra_t ItemInstance_constructor_tile_extra = (ItemInstance_constructor_extra_t) 0xdf3fc;
static ItemInstance_constructor_extra_t ItemInstance_constructor_item_extra = (ItemInstance_constructor_extra_t) 0xdf440;
// Entity
typedef void (*Entity_die_t)(unsigned char *entity, unsigned char *cause);
static uint32_t Entity_die_vtable_offset = 0x130;
static uint32_t Entity_x_property_offset = 0x4; // float
static uint32_t Entity_y_property_offset = 0x8; // float
static uint32_t Entity_z_property_offset = 0xc; // float
static uint32_t Entity_yaw_property_offset = 0x40; // float
static uint32_t Entity_old_x_property_offset = 0x28; // float
static uint32_t Entity_old_y_property_offset = 0x2c; // float
static uint32_t Entity_old_z_property_offset = 0x30; // float
static uint32_t Entity_old_yaw_property_offset = 0x48; // float
// Mob
typedef void (*Mob_actuallyHurt_t)(unsigned char *entity, int32_t damage);
static Mob_actuallyHurt_t Mob_actuallyHurt = (Mob_actuallyHurt_t) 0xab2d4;
static uint32_t Mob_actuallyHurt_vtable_offset = 0x1a0;
static uint32_t Mob_health_property_offset = 0xec; // int32_t
// Player
typedef int (*Player_isUsingItem_t)(unsigned char *player);
static Player_isUsingItem_t Player_isUsingItem = (Player_isUsingItem_t) 0xceb24;
typedef void (*Player_drop_t)(unsigned char *player, ItemInstance *item_instance, bool is_death);
static uint32_t Player_drop_vtable_offset = 0x1f8;
static uint32_t Player_username_property_offset = 0xbec; // std::string
static uint32_t Player_inventory_property_offset = 0xbd8; // Inventory *
// LocalPlayer
static Mob_actuallyHurt_t LocalPlayer_actuallyHurt = (Mob_actuallyHurt_t) 0x59f48;
static void *LocalPlayer_actuallyHurt_vtable_addr = (void *) 0x1676d0;
static uint32_t LocalPlayer_minecraft_property_offset = 0xc58; // Minecraft *
// ServerPlayer
static void *ServerPlayer_actuallyHurt_vtable_addr = (void *) 0x16b020;
static uint32_t ServerPlayer_minecraft_property_offset = 0xc54; // Minecraft *
static uint32_t ServerPlayer_guid_property_offset = 0xc00; // RakNetGUID
// Gui
typedef void (*Gui_tick_t)(unsigned char *gui);
static Gui_tick_t Gui_tick = (Gui_tick_t) 0x2b0b0;
typedef void (*Gui_handleClick_t)(unsigned char *gui, int32_t param_2, int32_t param_3, int32_t param_4);
static Gui_handleClick_t Gui_handleClick = (Gui_handleClick_t) 0x2a8f0;
typedef void (*Gui_renderOnSelectItemNameText_t)(unsigned char *gui, int32_t param_1, unsigned char *font, int32_t param_2);
static Gui_renderOnSelectItemNameText_t Gui_renderOnSelectItemNameText = (Gui_renderOnSelectItemNameText_t) 0x2bcb8;
typedef void (*Gui_renderChatMessages_t)(unsigned char *gui, int32_t y_offset, uint32_t max_messages, bool disable_fading, unsigned char *font);
static Gui_renderChatMessages_t Gui_renderChatMessages = (Gui_renderChatMessages_t) 0x2bed8;
static uint32_t Gui_minecraft_property_offset = 0x9f4; // Minecraft *
static uint32_t Gui_selected_item_text_timer_property_offset = 0x9fc; // float
// Textures
typedef void (*Textures_tick_t)(unsigned char *textures, bool param_1);
static Textures_tick_t Textures_tick = (Textures_tick_t) 0x6bee4;
// GameMode Constructors
#define CREATOR_MODE_SIZE 0x1c
static void *CreatorMode = (void *) 0x1d254;
#define SURVIVAL_MODE_SIZE 0x24
static void *SurvivalMode = (void *) 0x1fecc;
// LevelData
typedef uint32_t (*LevelData_getSpawnMobs_t)(unsigned char *level_data);
static LevelData_getSpawnMobs_t LevelData_getSpawnMobs = (LevelData_getSpawnMobs_t) 0x1171e0;
// Level
typedef void (*Level_saveLevelData_t)(unsigned char *level);
static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xeef98;
typedef void (*Level_setTileAndData_t)(unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t id, int32_t data);
static Level_setTileAndData_t Level_setTileAndData = (Level_setTileAndData_t) 0xefa8c;
static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *>
// LevelRenderer
typedef void (*LevelRenderer_render_t)(unsigned char *level_renderer, unsigned char *mob, int param_1, float delta);
static LevelRenderer_render_t LevelRenderer_render = (LevelRenderer_render_t) 0x67604;
typedef void (*LevelRenderer_renderDebug_t)(unsigned char *level_renderer, struct AABB *aabb, float delta);
static LevelRenderer_renderDebug_t LevelRenderer_renderDebug = (LevelRenderer_renderDebug_t) 0x65c34;
static uint32_t LevelRenderer_minecraft_property_offset = 0x4; // Minecraft *
// ProgressScreen
#define PROGRESS_SCREEN_SIZE 0x40
typedef void *(*ProgressScreen_t)(unsigned char *obj);
static ProgressScreen_t ProgressScreen = (ProgressScreen_t) 0x42a08;
// OptionsScreen
static void *OptionsScreen_handleBackEvent_vtable_addr = (void *) 0x165fb8;
// Screen
typedef void (*Screen_tick_t)(unsigned char *screen);
typedef int32_t (*Screen_handleBackEvent_t)(unsigned char *screen, bool param_1);
static uint32_t Screen_minecraft_property_offset = 0x14; // Minecraft *
// DemoChooseLevelScreen
#define DEMO_LEVEL_CHOOSE_SCREEN_SIZE 0x49
typedef unsigned char *(*DemoChooseLevelScreen_t)(unsigned char *demo_choose_level_screen);
static DemoChooseLevelScreen_t DemoChooseLevelScreen = (DemoChooseLevelScreen_t) 0x3a470;
// SelectWorldScreen
static Screen_tick_t SelectWorldScreen_tick = (Screen_tick_t) 0x46228;
static void *SelectWorldScreen_tick_vtable_addr = (void *) 0x16642c;
static uint32_t SelectWorldScreen_should_create_world_property_offset = 0xe0; // bool
static uint32_t SelectWorldScreen_world_created_property_offset = 0xdd; // bool
// Touch::SelectWorldScreen
static Screen_tick_t Touch_SelectWorldScreen_tick = (Screen_tick_t) 0x50cb0;
static void *Touch_SelectWorldScreen_tick_vtable_addr = (void *) 0x166b64;
static uint32_t Touch_SelectWorldScreen_should_create_world_property_offset = 0x134; // bool
static uint32_t Touch_SelectWorldScreen_world_created_property_offset = 0x131; // bool
// FillingContainer
typedef int32_t (*FillingContainer_addItem_t)(unsigned char *filling_container, ItemInstance *item_instance);
static FillingContainer_addItem_t FillingContainer_addItem = (FillingContainer_addItem_t) 0xd563c;
typedef ItemInstance *(*FillingContainer_getItem_t)(unsigned char *filling_container, int32_t slot);
static uint32_t FillingContainer_getItem_vtable_offset = 0x8;
typedef void (*FillingContainer_setItem_t)(unsigned char *filling_container, int32_t slot, ItemInstance *item_instance);
static uint32_t FillingContainer_setItem_vtable_offset = 0xc;
typedef void (*FillingContainer_clearSlot_t)(unsigned char *filling_container, int32_t slot);
static FillingContainer_clearSlot_t FillingContainer_clearSlot = (FillingContainer_clearSlot_t) 0xd4fd4;
typedef void (*FillingContainer_release_t)(unsigned char *filling_container, int32_t slot);
static FillingContainer_release_t FillingContainer_release = (FillingContainer_release_t) 0xd4d58;
typedef void (*FillingContainer_compressLinkedSlotList_t)(unsigned char *filling_container, int32_t slot);
static FillingContainer_compressLinkedSlotList_t FillingContainer_compressLinkedSlotList = (FillingContainer_compressLinkedSlotList_t) 0xd4f58;
static uint32_t FillingContainer_linked_slots_property_offset = 0xc; // int32_t[]
static uint32_t FillingContainer_linked_slots_length_property_offset = 0x14; // int32_t
// RakNet::RakString
typedef unsigned char *(*RakNet_RakString_t)(unsigned char *rak_string, const char *format, ...);
static RakNet_RakString_t RakNet_RakString = (RakNet_RakString_t) 0x151f10;
typedef void (*RakNet_RakString_Assign_t)(unsigned char *rak_string, const char *str);
static RakNet_RakString_Assign_t RakNet_RakString_Assign = (RakNet_RakString_Assign_t) 0x15189c;
static uint32_t RakNet_RakString_sharedString_property_offset = 0x0; // RakNet::RakString::SharedString *
// RakNet::RakString::SharedString
static uint32_t RakNet_RakString_SharedString_c_str_property_offset = 0x10; // char *
// RakNetInstance
typedef void (*RakNetInstance_send_t)(unsigned char *rak_net_instance, unsigned char *packet);
static uint32_t RakNetInstance_send_vtable_offset = 0x38;
typedef uint32_t (*RakNetInstance_isServer_t)(unsigned char *rak_net_instance);
static uint32_t RakNetInstance_isServer_vtable_offset = 0x48;
typedef void (*RakNetInstance_pingForHosts_t)(unsigned char *rak_net_instance, int32_t base_port);
static RakNetInstance_pingForHosts_t RakNetInstance_pingForHosts = (RakNetInstance_pingForHosts_t) 0x97da8;
static uint32_t RakNetInstance_pingForHosts_vtable_offset = 0x14;
static void *RakNetInstance_pingForHosts_vtable_addr = (void *) 0x16ab4c;
typedef unsigned char *(*RakNetInstance_t)(unsigned char *rak_net_instance);
static RakNetInstance_t RakNetInstance = (RakNetInstance_t) 0x98318;
static uint32_t RakNetInstance_peer_property_offset = 0x4; // RakNet::RakPeer *
static uint32_t RakNetInstance_pinging_for_hosts_property_offset = 0x24; // unsigned char
// RakNet::RakPeer
typedef enum {
RAKNET_STARTED = 0,
RAKNET_ALREADY_STARTED,
INVALID_SOCKET_DESCRIPTORS,
INVALID_MAX_CONNECTIONS,
SOCKET_FAMILY_NOT_SUPPORTED,
SOCKET_PORT_ALREADY_IN_USE,
SOCKET_FAILED_TO_BIND,
SOCKET_FAILED_TEST_SEND,
PORT_CANNOT_BE_ZERO,
FAILED_TO_CREATE_NETWORK_THREAD,
COULD_NOT_GENERATE_GUID,
STARTUP_OTHER_FAILURE
} RakNet_StartupResult;
typedef RakNet_StartupResult (*RakNet_RakPeer_Startup_t)(unsigned char *rak_peer, unsigned short maxConnections, unsigned char *socketDescriptors, uint32_t socketDescriptorCount, int32_t threadPriority);
static RakNet_RakPeer_Startup_t RakNet_RakPeer_Startup = (RakNet_RakPeer_Startup_t) 0x14a5e4;
static void *RakNet_RakPeer_Startup_vtable_addr = (void *) 0x176998;
typedef struct RakNet_SystemAddress (*RakNet_RakPeer_GetSystemAddressFromGuid_t)(unsigned char *rak_peer, struct RakNet_RakNetGUID guid);
static uint32_t RakNet_RakPeer_GetSystemAddressFromGuid_vtable_offset = 0xd0;
typedef bool (*RakNet_RakPeer_IsBanned_t)(unsigned char *rak_peer, const char *ip);
static RakNet_RakPeer_IsBanned_t RakNet_RakPeer_IsBanned = (RakNet_RakPeer_IsBanned_t) 0x144860;
typedef bool (*RakNet_RakPeer_Ping_t)(unsigned char *rak_peer, const char *host, unsigned short remotePort, bool onlyReplyOnAcceptingConnections, uint32_t connectionSocketIndex);
static RakNet_RakPeer_Ping_t RakNet_RakPeer_Ping = (RakNet_RakPeer_Ping_t) 0x1464f0;
// RakNet::SystemAddress
typedef char *(*RakNet_SystemAddress_ToString_t)(struct RakNet_SystemAddress *system_address, bool print_delimiter, char delimiter);
static RakNet_SystemAddress_ToString_t RakNet_SystemAddress_ToString = (RakNet_SystemAddress_ToString_t) 0x143754;
// ServerSideNetworkHandler
typedef void (*ServerSideNetworkHandler_onDisconnect_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
static ServerSideNetworkHandler_onDisconnect_t ServerSideNetworkHandler_onDisconnect = (ServerSideNetworkHandler_onDisconnect_t) 0x99b78;
static void *ServerSideNetworkHandler_onDisconnect_vtable_addr = (void *) 0x16ac00;
typedef unsigned char *(*ServerSideNetworkHandler_popPendingPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
static ServerSideNetworkHandler_popPendingPlayer_t ServerSideNetworkHandler_popPendingPlayer = (ServerSideNetworkHandler_popPendingPlayer_t) 0x99ee8;
typedef void (*ServerSideNetworkHandler_handle_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *rak_net_guid, unsigned char *packet);
static void *ServerSideNetworkHandler_handle_ChatPacket_vtable_addr = (void *) 0x16aca8;
static uint32_t ServerSideNetworkHandler_level_property_offset = 0xc; // Level *
static uint32_t ServerSideNetworkHandler_minecraft_property_offset = 0x8; // Minecraft *
// NetEventCallback
typedef unsigned char *(*NetEventCallback_findPlayer_t)(unsigned char *net_event_callback, unsigned char *level, struct RakNet_RakNetGUID *guid);
static NetEventCallback_findPlayer_t NetEventCallback_findPlayer = (NetEventCallback_findPlayer_t) 0x91440;
// Inventory
typedef void (*Inventory_selectSlot_t)(unsigned char *inventory, int32_t slot);
static Inventory_selectSlot_t Inventory_selectSlot = (Inventory_selectSlot_t) 0xccefc;
static uint32_t Inventory_selectedSlot_property_offset = 0x28; // int32_t
// TripodCameraRenderer
#define TRIPOD_CAMERA_RENDERER_SIZE 0x178
typedef unsigned char *(*TripodCameraRenderer_t)(unsigned char *renderer);
static TripodCameraRenderer_t TripodCameraRenderer = (TripodCameraRenderer_t) 0x81260;
// EntityRenderDispatcher
typedef unsigned char *(*EntityRenderDispatcher_t)(unsigned char *dispatcher);
static EntityRenderDispatcher_t EntityRenderDispatcher = (EntityRenderDispatcher_t) 0x7a990;
typedef void (*EntityRenderDispatcher_assign_t)(unsigned char *dispatcher, unsigned char entity_id, unsigned char *renderer);
static EntityRenderDispatcher_assign_t EntityRenderDispatcher_assign = (EntityRenderDispatcher_assign_t) 0x7a968;
// TileEntity
static uint32_t TileEntity_id_property_offset = 0x18; // int32_t
// ItemRenderer
typedef float (*ItemRenderer_renderGuiItem_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, bool param_3);
static ItemRenderer_renderGuiItem_t ItemRenderer_renderGuiItem = (ItemRenderer_renderGuiItem_t) 0x7f8bc;
typedef float (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, int32_t param_1, int32_t param_2);
static ItemRenderer_renderGuiItemCorrect_t ItemRenderer_renderGuiItemCorrect = (ItemRenderer_renderGuiItemCorrect_t) 0x7f260;
// Tesselator
typedef void (*Tesselator_begin_t)(unsigned char *tesselator);
static Tesselator_begin_t Tesselator_begin = (Tesselator_begin_t) 0x6b6f4;
typedef void (*Tesselator_colorABGR_t)(unsigned char *tesselator, int32_t color);
static Tesselator_colorABGR_t Tesselator_colorABGR = (Tesselator_colorABGR_t) 0x6b878;
typedef void (*Tesselator_color_t)(unsigned char *tesselator, int32_t r, int32_t g, int32_t b, int32_t a);
static Tesselator_color_t Tesselator_color = (Tesselator_color_t) 0x6b764;
// SoundEngine
typedef void (*SoundEngine_init_t)(unsigned char *sound_engine, unsigned char *minecraft, unsigned char *options);
static SoundEngine_init_t SoundEngine_init = (SoundEngine_init_t) 0x835a4;
typedef void (*SoundEngine_enable_t)(unsigned char *sound_engine, bool state);
static SoundEngine_enable_t SoundEngine_enable = (SoundEngine_enable_t) 0x835b0;
typedef void (*SoundEngine_update_t)(unsigned char *sound_engine, unsigned char *listener_mob, float listener_angle);
static SoundEngine_update_t SoundEngine_update = (SoundEngine_update_t) 0x835bc;
static uint32_t SoundEngine_minecraft_property_offset = 0xa08; // Minecraft *
static uint32_t SoundEngine_options_property_offset = 0x4; // Options *
// Method That Require C++ Types
#ifdef __cplusplus
#include <string>
// Structures
struct AppPlatform_readAssetFile_return_value {
char *data;
int32_t length;
};
struct ConnectedClient {
uint32_t sock;
std::string str;
long time;
};
// Tile
typedef unsigned char *(*Tile_setDescriptionId_t)(unsigned char *tile, std::string const& description_id);
static uint32_t Tile_setDescriptionId_vtable_offset = 0xe0;
// AppPlatform
typedef void (*AppPlatform_saveScreenshot_t)(unsigned char *app_platform, std::string const& path, int32_t width, int32_t height);
static void *AppPlatform_linux_saveScreenshot_vtable_addr = (void *) 0x163b70;
typedef AppPlatform_readAssetFile_return_value (*AppPlatform_readAssetFile_t)(unsigned char *app_platform, std::string const& path);
static AppPlatform_readAssetFile_t AppPlatform_readAssetFile = (AppPlatform_readAssetFile_t) 0x12564;
// Minecraft
typedef void (*Minecraft_selectLevel_t)(unsigned char *minecraft, std::string const& level_dir, std::string const& level_name, LevelSettings const& vsettings);
static Minecraft_selectLevel_t Minecraft_selectLevel = (Minecraft_selectLevel_t) 0x178fc;
// ExternalFileLevelStorageSource
typedef void (*ExternalFileLevelStorageSource_deleteLevel_t)(unsigned char *external_file_level_storage_source, std::string const& level_name);
static uint32_t ExternalFileLevelStorageSource_deleteLevel_vtable_offset = 0x20;
// CommandServer
typedef std::string (*CommandServer_parse_t)(unsigned char *command_server, struct ConnectedClient &client, std::string const& command);
static CommandServer_parse_t CommandServer_parse = (CommandServer_parse_t) 0x8b524;
// Level
typedef void (*Level_addParticle_t)(unsigned char *level, std::string const& particle, float x, float y, float z, float deltaX, float deltaY, float deltaZ, int count);
static Level_addParticle_t Level_addParticle = (Level_addParticle_t) 0xf07b8;
// Gui
typedef void (*Gui_addMessage_t)(unsigned char *gui, std::string const& text);
static Gui_addMessage_t Gui_addMessage = (Gui_addMessage_t) 0x2cec0;
// ServerSideNetworkHandler
typedef void (*ServerSideNetworkHandler_displayGameMessage_t)(unsigned char *server_side_network_handler, std::string const& message);
static ServerSideNetworkHandler_displayGameMessage_t ServerSideNetworkHandler_displayGameMessage = (ServerSideNetworkHandler_displayGameMessage_t) 0x99ad4;
// SelectWorldScreen
typedef std::string (*SelectWorldScreen_getUniqueLevelName_t)(unsigned char *screen, std::string const& name);
static SelectWorldScreen_getUniqueLevelName_t SelectWorldScreen_getUniqueLevelName = (SelectWorldScreen_getUniqueLevelName_t) 0x459fc;
// Touch::SelectWorldScreen
static SelectWorldScreen_getUniqueLevelName_t Touch_SelectWorldScreen_getUniqueLevelName = (SelectWorldScreen_getUniqueLevelName_t) 0x50b04;
// SoundEngine
typedef void (*SoundEngine_playUI_t)(unsigned char *sound_engine, std::string const& name, float pitch, float volume);
static SoundEngine_playUI_t SoundEngine_playUI = (SoundEngine_playUI_t) 0x836a4;
typedef void (*SoundEngine_play_t)(unsigned char *sound_engine, std::string const& name, float x, float y, float z, float pitch, float volume);
static SoundEngine_play_t SoundEngine_play = (SoundEngine_play_t) 0x836a0;
// Common
typedef std::string (*Common_getGameVersionString_t)(std::string const& version_suffix);
static Common_getGameVersionString_t Common_getGameVersionString = (Common_getGameVersionString_t) 0x1523c;
#endif
#pragma GCC diagnostic pop