2.4.8
This commit is contained in:
parent
e0ab968fa3
commit
c3fda82642
2
dependencies/LIEF/src
vendored
2
dependencies/LIEF/src
vendored
@ -1 +1 @@
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Subproject commit 2169578d46934c973fdbfa2fae23b192e3cac8a0
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Subproject commit 966a66c78a498ed694f28a25b350853852612c4d
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@ -1,5 +1,11 @@
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# Changelog
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# Changelog
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**2.4.8**
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* Fix Bug In ``extract_from_bl_instruction``
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* Update LIEF And GLFW
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* Allow Mods To Access The Original GLFW Keycode For Key Events (But Better)
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* More Accurate Sound
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**2.4.7**
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**2.4.7**
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* Improve Server Performance
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* Improve Server Performance
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* Add ``Add Biome Colors To Grass`` Feature Flag (Disabled By Default)
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* Add ``Add Biome Colors To Grass`` Feature Flag (Disabled By Default)
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BIN
images/start.png
BIN
images/start.png
Binary file not shown.
Before Width: | Height: | Size: 155 KiB After Width: | Height: | Size: 155 KiB |
@ -18,6 +18,10 @@
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// Generate A BL Instruction
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// Generate A BL Instruction
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static uint32_t generate_bl_instruction(void *from, void *to, int use_b_instruction) {
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static uint32_t generate_bl_instruction(void *from, void *to, int use_b_instruction) {
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if (abs(((int32_t) to) - ((int32_t) from)) > 32000000) {
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IMPOSSIBLE();
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}
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uint32_t instruction;
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uint32_t instruction;
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unsigned char *instruction_array = (unsigned char *) &instruction;
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unsigned char *instruction_array = (unsigned char *) &instruction;
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@ -140,11 +144,8 @@ void _overwrite_calls(const char *file, int line, void *start, void *target) {
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void *extract_from_bl_instruction(unsigned char *from) {
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void *extract_from_bl_instruction(unsigned char *from) {
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unsigned char *pc = ((unsigned char *) from) + 8;
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unsigned char *pc = ((unsigned char *) from) + 8;
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int32_t target = 0;
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int32_t target = *(int32_t *) from;
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unsigned char *target_array = (unsigned char *) ⌖
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target = (target << 8) >> 8;
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target_array[0] = from[0];
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target_array[1] = from[1];
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target_array[2] = from[2];
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int32_t offset = target << 2;
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int32_t offset = target << 2;
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@ -21,15 +21,6 @@ add_subdirectory(src EXCLUDE_FROM_ALL)
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# Ensure Build
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# Ensure Build
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add_custom_target(glfw-build ALL DEPENDS glfw)
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add_custom_target(glfw-build ALL DEPENDS glfw)
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# Remove When glfw/glfw#2192 Is Merged
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target_compile_definitions(glfw PRIVATE -D_GLFW_LINUX_JOYSTICK)
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# Remove When glfw/glfw#2198 Is Merged
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/publicize-glfw-symbol.h"
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"#pragma once\n"
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"extern __attribute__((visibility(\"default\"))) void _glfwDetectJoystickConnectionLinux(void);\n"
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)
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target_compile_options(glfw PRIVATE -include PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/publicize-glfw-symbol.h")
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# Install
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# Install
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install(TARGETS glfw DESTINATION "${MCPI_LIB_DIR}")
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install(TARGETS glfw DESTINATION "${MCPI_LIB_DIR}")
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if(BUILD_ARM_COMPONENTS)
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if(BUILD_ARM_COMPONENTS)
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@ -1 +1 @@
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Subproject commit dd8a678a66f1967372e5a5e3deac41ebf65ee127
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Subproject commit 3fa2360720eeba1964df3c0ecf4b5df8648a8e52
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@ -140,11 +140,11 @@ void media_audio_play(const char *source, const char *name, float x, float y, fl
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// Set Attenuation
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// Set Attenuation
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alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE_CLAMPED);
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alSourcei(al_source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE_CLAMPED);
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AL_ERROR_CHECK();
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AL_ERROR_CHECK();
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alSourcef(al_source, AL_MAX_DISTANCE, 22.0f);
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alSourcef(al_source, AL_MAX_DISTANCE, 16.0f);
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AL_ERROR_CHECK();
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AL_ERROR_CHECK();
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alSourcef(al_source, AL_ROLLOFF_FACTOR, 1.0f);
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alSourcef(al_source, AL_ROLLOFF_FACTOR, 6.0f);
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AL_ERROR_CHECK();
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AL_ERROR_CHECK();
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alSourcef(al_source, AL_REFERENCE_DISTANCE, 2.0f);
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alSourcef(al_source, AL_REFERENCE_DISTANCE, 5.0f);
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AL_ERROR_CHECK();
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AL_ERROR_CHECK();
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// Set Buffer
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// Set Buffer
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@ -12,14 +12,14 @@
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#include "engine.h"
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#include "engine.h"
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// Load Symbol From ELF File
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// Load Symbol From ELF File
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static void load_symbol(const char *source, const char *name, std::function<void(unsigned char *, uint32_t)> callback) {
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static void load_symbol(const char *source, const char *name, std::function<void(const unsigned char *, uint32_t)> callback) {
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static std::unique_ptr<LIEF::ELF::Binary> binary = NULL;
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static std::unique_ptr<LIEF::ELF::Binary> binary = NULL;
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if (binary == NULL) {
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if (binary == NULL) {
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binary = LIEF::ELF::Parser::parse(source);
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binary = LIEF::ELF::Parser::parse(source);
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}
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}
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const LIEF::ELF::Symbol *symbol = binary->get_dynamic_symbol(name);
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const LIEF::ELF::Symbol *symbol = binary->get_dynamic_symbol(name);
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if (symbol != NULL) {
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if (symbol != NULL) {
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std::vector<uint8_t> data = binary->get_content_from_virtual_address(symbol->value(), symbol->size(), LIEF::Binary::VA_TYPES::VA);
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LIEF::span<const uint8_t> data = binary->get_content_from_virtual_address(symbol->value(), symbol->size(), LIEF::Binary::VA_TYPES::VA);
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callback(data.data(), data.size());
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callback(data.data(), data.size());
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} else {
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} else {
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WARN("Unable To Find Symbol: %s", name);
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WARN("Unable To Find Symbol: %s", name);
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@ -45,7 +45,7 @@ static ALuint load_sound(const char *source, const char *name) {
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ALuint buffer = 0;
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ALuint buffer = 0;
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// Load Symbol
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// Load Symbol
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load_symbol(source, name, [name, &buffer](unsigned char *symbol, uint32_t size) {
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load_symbol(source, name, [name, &buffer](const unsigned char *symbol, uint32_t size) {
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// Load Metadata
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// Load Metadata
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if (size < sizeof (audio_metadata)) {
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if (size < sizeof (audio_metadata)) {
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WARN("Symbol Too Small To Contain Audio Metadata: %s", name);
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WARN("Symbol Too Small To Contain Audio Metadata: %s", name);
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@ -77,7 +77,7 @@ static ALuint load_sound(const char *source, const char *name) {
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WARN("Symbol Too Small To Contain Specified Audio Data: %s", name);
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WARN("Symbol Too Small To Contain Specified Audio Data: %s", name);
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return;
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return;
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}
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}
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unsigned char *data = symbol + sizeof (audio_metadata);
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const unsigned char *data = symbol + sizeof (audio_metadata);
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// Create Buffer
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// Create Buffer
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alGenBuffers(1, &buffer);
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alGenBuffers(1, &buffer);
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// SDL_UserEvent Is Never Used In MCPI, So It Is Repurposed For Character Events
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// SDL_UserEvent Is Never Used In MCPI, So It Is Repurposed For Character Events
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SDL_Event event;
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SDL_Event event;
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event.type = SDL_USEREVENT;
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event.type = SDL_USEREVENT;
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event.user.code = (int) c;
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event.user.code = USER_EVENT_CHARACTER;
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event.user.data1 = (int) c;
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SDL_PushEvent(&event);
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SDL_PushEvent(&event);
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}
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}
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}
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}
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// Pass Key Presses To SDL
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// Pass Key Presses To SDL
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static void glfw_key_raw(int key, __attribute__((unused)) int scancode, int action, int mods) {
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static void glfw_key_raw(int key, int scancode, int action, int mods) {
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SDL_Event event;
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SDL_Event event1;
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int up = action == GLFW_RELEASE;
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int up = action == GLFW_RELEASE;
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event.type = up ? SDL_KEYUP : SDL_KEYDOWN;
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event1.type = up ? SDL_KEYUP : SDL_KEYDOWN;
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event.key.state = up ? SDL_RELEASED : SDL_PRESSED;
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event1.key.state = up ? SDL_RELEASED : SDL_PRESSED;
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event.key.keysym.scancode = key; // Allow MCPI To Access Original GLFW Keycode
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event1.key.keysym.scancode = scancode;
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event.key.keysym.mod = glfw_modifier_to_sdl_modifier(mods);
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event1.key.keysym.mod = glfw_modifier_to_sdl_modifier(mods);
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event.key.keysym.sym = glfw_key_to_sdl_key(key);
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event1.key.keysym.sym = glfw_key_to_sdl_key(key);
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SDL_PushEvent(&event);
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SDL_PushEvent(&event1);
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// Allow MCPI To Access Original GLFW Keycode
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SDL_Event event2;
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event2.type = SDL_USEREVENT;
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event2.user.code = USER_EVENT_REAL_KEY;
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event2.user.data1 = event1.key.state;
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event2.user.data2 = key;
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SDL_PushEvent(&event2);
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}
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}
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static void glfw_key(__attribute__((unused)) GLFWwindow *window, int key, int scancode, int action, int mods) {
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static void glfw_key(__attribute__((unused)) GLFWwindow *window, int key, int scancode, int action, int mods) {
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if (is_interactable) {
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if (is_interactable) {
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// Process GLFW Events
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// Process GLFW Events
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glfwPollEvents();
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glfwPollEvents();
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// Fix Joystick Detection While Running (Remove When glfw/glfw#2198 Is Merged)
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extern void _glfwDetectJoystickConnectionLinux(void);
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if (glfwGetPlatform() == GLFW_PLATFORM_WAYLAND) {
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_glfwDetectJoystickConnectionLinux();
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}
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// Controller
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// Controller
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update_controller_state();
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update_controller_state();
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#define DEFAULT_WIDTH 840
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#define DEFAULT_WIDTH 840
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#define DEFAULT_HEIGHT 480
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#define DEFAULT_HEIGHT 480
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// SDL User Events
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#define USER_EVENT_CHARACTER 0 // data1 = 8-Bit Character
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#define USER_EVENT_REAL_KEY 1 // data1 = SDL_RELEASED/PRESSED, data2 = GLFW Key Code
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void media_ensure_loaded();
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void media_ensure_loaded();
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void media_toggle_fullscreen();
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void media_toggle_fullscreen();
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}
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}
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case SDL_USEREVENT: {
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case SDL_USEREVENT: {
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// SDL_UserEvent Is Never Used In MCPI, So It Is Repurposed For Character Events
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// SDL_UserEvent Is Never Used In MCPI, So It Is Repurposed For Character Events
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sign_key_press((char) event->user.code);
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if (event->user.code == USER_EVENT_CHARACTER) {
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handled = 1;
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sign_key_press((char) event->user.data1);
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handled = 1;
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}
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break;
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break;
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}
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}
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}
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}
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static void play(std::string name, float x, float y, float z, float volume, float pitch, bool is_ui) {
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static void play(std::string name, float x, float y, float z, float volume, float pitch, bool is_ui) {
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std::string source = _sound_get_source_file();
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std::string source = _sound_get_source_file();
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std::string resolved_name = _sound_pick(name);
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std::string resolved_name = _sound_pick(name);
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if (pitch < 0.5f) {
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if (pitch < 0.01f) {
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pitch = 0.5f;
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pitch = 1;
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} else if (pitch > 2.0f) {
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pitch = 2.0f;
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}
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}
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if (source.size() > 0 && resolved_name.size() > 0) {
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if (source.size() > 0 && resolved_name.size() > 0) {
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media_audio_play(source.c_str(), resolved_name.c_str(), x, y, z, pitch, volume, is_ui);
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media_audio_play(source.c_str(), resolved_name.c_str(), x, y, z, pitch, volume, is_ui);
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