Scale Animated Textures
This commit is contained in:
parent
734bded289
commit
7498c1e932
@ -1,5 +1,11 @@
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# Changelog
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**2.2.5**
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* Scale Animated Textures
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* Add More Blocks To Expanded Creative Inventory
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* Reduce Unnecessary Logging
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* Log IPs In Server Mode
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**2.2.4**
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* Instead Of Crashing, Disable Polling Block Hits In Survival Mode Using The API
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Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
@ -7,6 +7,7 @@ extern "C" {
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#define GL_FALSE 0
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#define GL_FOG_COLOR 0xb66
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#define GL_ARRAY_BUFFER_BINDING 0x8894
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#define GL_TEXTURE_BINDING_2D 0x8069
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_RGB 0x1907
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#define GL_RGBA 0x1908
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@ -1099,6 +1099,7 @@ CALL(58, glIsEnabled, GLboolean, (GLenum cap)) {
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static int get_glGetIntegerv_params_size(GLenum pname) {
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switch (pname) {
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case GL_TEXTURE_BINDING_2D:
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case GL_UNPACK_ALIGNMENT: {
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return 1;
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}
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@ -54,7 +54,7 @@ else()
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target_link_libraries(override reborn symbols dl home)
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add_library(textures SHARED src/textures/textures.cpp)
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target_link_libraries(textures reborn symbols feature)
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target_link_libraries(textures reborn symbols media-layer-core feature)
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add_library(atlas SHARED src/atlas/atlas.cpp)
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target_link_libraries(atlas reborn symbols feature GLESv1_CM)
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@ -71,7 +71,7 @@ static void CommandServer_parse_CommandServer_dispatchPacket_injection(unsigned
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}
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// Handle ChatPacket Server-Side
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static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, unsigned char *rak_net_guid, unsigned char *chat_packet) {
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static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *rak_net_guid, unsigned char *chat_packet) {
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unsigned char *player = (*ServerSideNetworkHandler_getPlayer)(server_side_network_handler, rak_net_guid);
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if (player != NULL) {
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char *username = *(char **) (player + Player_username_property_offset);
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@ -44,6 +44,9 @@ static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(un
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inventory_add_item(filling_container, *Tile_topSnow, true);
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inventory_add_item(filling_container, *Tile_ice, true);
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inventory_add_item(filling_container, *Tile_invisible_bedrock, true);
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inventory_add_item(filling_container, *Tile_bedrock, true);
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inventory_add_item(filling_container, *Tile_info_updateGame1, true);
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inventory_add_item(filling_container, *Tile_info_updateGame2, true);
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return ret;
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}
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@ -29,7 +29,7 @@ int feature_has(const char *name, int server_default) {
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tok = strtok(NULL, "|");
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}
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free(features);
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#ifndef MCPI_SERVER_MODE
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#ifdef DEBUG
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INFO("Feature: %s: %s", name, ret ? "Enabled" : "Disabled");
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#endif
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return ret;
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@ -198,16 +198,20 @@ static unsigned char *get_rak_peer(unsigned char *minecraft) {
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unsigned char *rak_net_instance = *(unsigned char **) (minecraft + Minecraft_rak_net_instance_property_offset);
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return *(unsigned char **) (rak_net_instance + RakNetInstance_peer_property_offset);
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}
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// Get IP From Player
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static char *get_player_ip(unsigned char *minecraft, unsigned char *player) {
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RakNet_RakNetGUID guid = get_rak_net_guid(player);
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unsigned char *rak_peer = get_rak_peer(minecraft);
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static char *get_rak_net_guid_ip(unsigned char *rak_peer, RakNet_RakNetGUID guid) {
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RakNet_SystemAddress address = get_system_address(rak_peer, guid);
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// Get IP
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return (*RakNet_SystemAddress_ToString)(&address, false, '|');
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}
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// Get IP From Player
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static char *get_player_ip(unsigned char *minecraft, unsigned char *player) {
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unsigned char *rak_peer = get_rak_peer(minecraft);
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RakNet_RakNetGUID guid = get_rak_net_guid(player);
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// Return
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return get_rak_net_guid_ip(rak_peer,guid);
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}
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// Ban Player
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static void ban_callback(unsigned char *minecraft, std::string username, unsigned char *player) {
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// Get IP
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@ -275,25 +279,34 @@ static unsigned char *get_server_side_network_handler(unsigned char *minecraft)
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static volatile bool stdin_buffer_complete = false;
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static volatile char *stdin_buffer = NULL;
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static void *read_stdin_thread(__attribute__((unused)) void *data) {
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while (1) {
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if (!stdin_buffer_complete) {
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int x = getchar();
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if (x != EOF) {
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if (x == '\n') {
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if (stdin_buffer == NULL) {
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stdin_buffer = strdup("");
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// Check If STDIN Is A TTY
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if (isatty(fileno(stdin))) {
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// Loop
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while (1) {
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if (!stdin_buffer_complete) {
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// Read Data
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int x = fgetc(stdin);
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if (x != EOF) {
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if (x == '\n') {
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if (stdin_buffer == NULL) {
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stdin_buffer = strdup("");
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}
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stdin_buffer_complete = true;
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break;
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} else {
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string_append((char **) &stdin_buffer, "%c", (char) x);
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}
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stdin_buffer_complete = true;
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} else {
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string_append((char **) &stdin_buffer, "%c", (char) x);
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}
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}
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}
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}
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return NULL;
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}
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__attribute__((destructor)) static void _free_stdin_buffer() {
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free((void *) stdin_buffer);
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stdin_buffer = NULL;
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if (stdin_buffer != NULL) {
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free((void *) stdin_buffer);
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stdin_buffer = NULL;
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}
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}
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// Handle Commands
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@ -385,6 +398,7 @@ static void Minecraft_update_injection(unsigned char *minecraft) {
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handle_server_stop(minecraft);
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}
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// Ban Players
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static bool RakNet_RakPeer_IsBanned_injection(__attribute__((unused)) unsigned char *rakpeer, const char *ip) {
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// Check banned-ips.txt
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std::string blacklist_file_path = get_blacklist_file();
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@ -420,6 +434,27 @@ static bool RakNet_RakPeer_IsBanned_injection(__attribute__((unused)) unsigned c
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}
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}
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// Log IPs
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static unsigned char *ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *guid) {
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// Call Original Method
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unsigned char *player = (*ServerSideNetworkHandler_popPendingPlayer)(server_side_network_handler, guid);
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// Check If Player Is Null
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if (player != NULL) {
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// Get Data
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char *username = (char *) *(unsigned char **) (player + Player_username_property_offset);
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unsigned char *minecraft = *(unsigned char **) (server_side_network_handler + ServerSideNetworkHandler_minecraft_property_offset);
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unsigned char *rak_peer = get_rak_peer(minecraft);
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char *ip = get_rak_net_guid_ip(rak_peer, *guid);
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// Log
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INFO("%s Has Joined (IP: %s)", username, ip);
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}
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// Return
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return player;
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}
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// Get MOTD
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static std::string get_motd() {
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std::string motd(get_server_properties().get_string("motd", DEFAULT_MOTD));
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@ -532,6 +567,9 @@ static void server_init() {
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patch((void *) 0x737e4, minecon_badge_patch);
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}
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// Log IPs
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overwrite_call((void *) 0x75e54, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection);
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// Start Reading STDIN
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pthread_t read_stdin_thread_obj;
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pthread_create(&read_stdin_thread_obj, NULL, read_stdin_thread, NULL);
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@ -1,3 +1,9 @@
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#include <vector>
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#include <assert.h>
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#include <cstdint>
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#include <GLES/gl.h>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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@ -16,10 +22,154 @@ static void Minecraft_tick_injection(unsigned char *minecraft, int32_t param_1,
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}
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}
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// Store Texture Sizes
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struct texture_data {
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GLint id;
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GLsizei width;
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GLsizei height;
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};
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static std::vector<texture_data> &get_texture_data() {
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static std::vector<texture_data> data;
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return data;
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}
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HOOK(glTexImage2D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)) {
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// Store
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texture_data data;
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glGetIntegerv(GL_TEXTURE_BINDING_2D, &data.id);
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data.width = width;
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data.height = height;
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get_texture_data().push_back(data);
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// Call Original Method
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ensure_glTexImage2D();
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(*real_glTexImage2D)(target, level, internalformat, width, height, border, format, type, pixels);
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}
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HOOK(glDeleteTextures, void, (GLsizei n, const GLuint *textures)) {
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// Remove Old Data
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for (int i = 0; i < n; i++) {
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GLint id = textures[n];
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std::vector<texture_data>::iterator it = get_texture_data().begin();
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while (it != get_texture_data().end()) {
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texture_data data = *it;
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if (data.id == id) {
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it = get_texture_data().erase(it);
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} else {
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++it;
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}
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}
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}
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// Call Original Method
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ensure_glDeleteTextures();
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(*real_glDeleteTextures)(n, textures);
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}
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static void get_texture_size(GLint id, GLsizei *width, GLsizei *height) {
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// Iterate
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std::vector<texture_data>::iterator it = get_texture_data().begin();
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while (it != get_texture_data().end()) {
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texture_data data = *it;
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if (data.id == id) {
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// Found
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*width = data.width;
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*height = data.height;
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return;
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}
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++it;
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}
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// Not Found
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ERR("Unable To Find Size Of Texture: %i", id);
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}
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// Scale Texture (Remember To Free)
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#define PIXEL_SIZE 4
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static int get_line_size(int width) {
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int line_size = width * PIXEL_SIZE;
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{
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// Handle Alignment
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int alignment;
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glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
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// Round
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int diff = line_size % alignment;
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if (diff > 0) {
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line_size = line_size + (alignment - diff);
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}
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}
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return line_size;
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}
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static void *scale_texture(const unsigned char *src, GLsizei old_width, GLsizei old_height, GLsizei new_width, GLsizei new_height) {
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int old_line_size = get_line_size(old_width);
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int new_line_size = get_line_size(new_width);
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// Allocate
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unsigned char *dst = (unsigned char *) malloc(new_height * new_line_size);
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ALLOC_CHECK(dst);
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// Scale
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for (int new_x = 0; new_x < new_width; new_x++) {
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int old_x = (int) (((float) new_x / (float) new_width) * (float) old_width);
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for (int new_y = 0; new_y < new_height; new_y++) {
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int old_y = (int) (((float) new_y / (float) new_height) * (float) old_height);
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// Find Position
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int new_position = (new_y * new_line_size) + (new_x * PIXEL_SIZE);
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int old_position = (old_y * old_line_size) + (old_x * PIXEL_SIZE);
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// Copy
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static_assert(sizeof (int32_t) == PIXEL_SIZE, "Pixel Size Doesn't Match 32-Bit Integer Size");
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*(int32_t *) &dst[new_position] = *(int32_t *) &src[old_position];
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}
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}
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// Return
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return dst;
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}
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// Scale Animated Textures
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static void Textures_tick_glTexSubImage2D_injection(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) {
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// Get Current Texture Size
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GLint current_texture;
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glGetIntegerv(GL_TEXTURE_BINDING_2D, ¤t_texture);
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GLsizei texture_width;
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GLsizei texture_height;
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get_texture_size(current_texture, &texture_width, &texture_height);
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// Calculate Factor
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float width_factor = ((float) texture_width) / 256.0f;
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float height_factor = ((float) texture_height) / 256.0f;
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// Only Scale If Needed
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if (width_factor == 1.0f && height_factor == 1.0f) {
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// No Scaling
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glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
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} else {
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// Check
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if (format != GL_RGBA || type != GL_UNSIGNED_BYTE) {
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// Pixels Must Be 4 Bytes
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ERR("%s", "Unsupported Texture Format For Scaling");
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}
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// Scale
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GLsizei new_width = width * width_factor;
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GLsizei new_height = height * height_factor;
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void *new_pixels = scale_texture((const unsigned char *) pixels, width, height, new_width, new_height);
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// Call Original Method
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GLint new_xoffset = xoffset * width_factor;
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GLint new_yoffset = yoffset * height_factor;
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glTexSubImage2D(target, level, new_xoffset, new_yoffset, new_width, new_height, format, type, new_pixels);
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// Free
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free(new_pixels);
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}
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}
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// Init
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void init_textures() {
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// Tick Dynamic Textures (Animated Water)
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if (feature_has("Animated Water", 0)) {
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overwrite_calls((void *) Minecraft_tick, (void *) Minecraft_tick_injection);
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}
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// Scale Animated Textures
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overwrite_call((void *) 0x53274, (void *) Textures_tick_glTexSubImage2D_injection);
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}
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@ -36,6 +36,9 @@ static unsigned char **Tile_topSnow = (unsigned char **) 0x181b30;
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static unsigned char **Tile_ice = (unsigned char **) 0x181d80;
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static unsigned char **Tile_invisible_bedrock = (unsigned char **) 0x181d94;
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static unsigned char **Tile_netherReactor = (unsigned char **) 0x181dd0;
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static unsigned char **Tile_info_updateGame1 = (unsigned char **) 0x181c68;
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static unsigned char **Tile_info_updateGame2 = (unsigned char **) 0x181c6c;
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static unsigned char **Tile_bedrock = (unsigned char **) 0x181cc4;
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static unsigned char **Tile_leaves = (unsigned char **) 0x18120c;
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static unsigned char **Tile_leaves_carried = (unsigned char **) 0x181dd8;
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@ -456,17 +459,22 @@ static RakNet_SystemAddress_ToString_t RakNet_SystemAddress_ToString = (RakNet_S
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// ServerSideNetworkHandler
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typedef void (*ServerSideNetworkHandler_onDisconnect_t)(unsigned char *server_side_network_handler, unsigned char *guid);
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typedef void (*ServerSideNetworkHandler_onDisconnect_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
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static ServerSideNetworkHandler_onDisconnect_t ServerSideNetworkHandler_onDisconnect = (ServerSideNetworkHandler_onDisconnect_t) 0x75164;
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static void *ServerSideNetworkHandler_onDisconnect_vtable_addr = (void *) 0x109bb0;
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typedef unsigned char *(*ServerSideNetworkHandler_getPlayer_t)(unsigned char *server_side_network_handler, unsigned char *guid);
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typedef unsigned char *(*ServerSideNetworkHandler_getPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
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static ServerSideNetworkHandler_getPlayer_t ServerSideNetworkHandler_getPlayer = (ServerSideNetworkHandler_getPlayer_t) 0x75464;
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typedef void (*ServerSideNetworkHandler_handle_t)(unsigned char *server_side_network_handler, unsigned char *rak_net_guid, unsigned char *packet);
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typedef unsigned char *(*ServerSideNetworkHandler_popPendingPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
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static ServerSideNetworkHandler_popPendingPlayer_t ServerSideNetworkHandler_popPendingPlayer = (ServerSideNetworkHandler_popPendingPlayer_t) 0x75db4;
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typedef void (*ServerSideNetworkHandler_handle_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *rak_net_guid, unsigned char *packet);
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static void *ServerSideNetworkHandler_handle_ChatPacket_vtable_addr = (void *) 0x109c60;
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static uint32_t ServerSideNetworkHandler_minecraft_property_offset = 0x8; // Minecraft *
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// Inventory
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typedef void (*Inventory_selectSlot_t)(unsigned char *inventory, int32_t slot);
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