Fix More Furnace UI
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33c7d025a5
commit
5636abc051
@ -7,7 +7,7 @@
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#include "../init/init.h"
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// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
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static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, int32_t param_1, int32_t param_2) {
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static void ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, int32_t param_1, int32_t param_2) {
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int32_t leaves_id = *(int32_t *) (*Tile_leaves + Tile_id_property_offset);
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int32_t grass_id = *(int32_t *) (*Tile_grass + Tile_id_property_offset);
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// Replace Rendered Item With Carried Variant
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@ -28,28 +28,39 @@ static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, un
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glDisable(GL_DEPTH_TEST);
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// Call Original Method
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float ret = (*ItemRenderer_renderGuiItemCorrect)(font, textures, use_carried ? &carried_item_instance : item_instance, param_1, param_2);
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(*ItemRenderer_renderGuiItemCorrect)(font, textures, use_carried ? &carried_item_instance : item_instance, param_1, param_2);
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// Revert GL State Changes
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if (depth_test_was_enabled) {
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glEnable(GL_DEPTH_TEST);
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}
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// Return
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return ret;
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}
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// Fix Translucent Preview Items In Furnace UI Being Fully Opaque When The gui_blocks Atlas Is Disabled
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static bool use_furnace_fix = false;
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static int item_color_fix_mode = 0;
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#define FURNACE_ITEM_TRANSPARENCY 0x33
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#define INVALID_FURNACE_ITEM_VALUE 0x40
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#define FURNACE_ITEM_DEFAULT_COLOR 0x33ffffff
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#define INVALID_FURNACE_ITEM_DEFAULT_COLOR 0xff404040
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static void Tesselator_colorABGR_injection(unsigned char *tesselator, int32_t color) {
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// Fix Furnace UI
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if (use_furnace_fix) {
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if (item_color_fix_mode != 0) {
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int32_t a;
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int32_t b;
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int32_t g;
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int32_t r;
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// Force Translucent
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int32_t a = FURNACE_ITEM_TRANSPARENCY;
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int32_t b = (color & 0x00ff0000) >> 16;
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int32_t g = (color & 0x0000ff00) >> 8;
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int32_t r = (color & 0x000000ff) >> 0;
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if (item_color_fix_mode == 1) {
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a = FURNACE_ITEM_TRANSPARENCY;
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b = (color & 0x00ff0000) >> 16;
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g = (color & 0x0000ff00) >> 8;
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r = (color & 0x000000ff) >> 0;
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} else {
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a = 0xff;
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b = INVALID_FURNACE_ITEM_VALUE;
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g = INVALID_FURNACE_ITEM_VALUE;
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r = INVALID_FURNACE_ITEM_VALUE;
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}
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// New Color
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color = r | (g << 8) | (b << 16) | (a << 24);
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}
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@ -62,37 +73,55 @@ static void Tesselator_begin_injection(unsigned char *tesselator, int32_t mode)
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(*Tesselator_begin)(tesselator, mode);
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// Fix Furnace UI
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if (use_furnace_fix) {
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if (item_color_fix_mode != 0) {
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// Implict Translucent
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(*Tesselator_colorABGR_injection)(tesselator, 0xffffffff);
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(*Tesselator_colorABGR_injection)(tesselator, item_color_fix_mode == 1 ? FURNACE_ITEM_DEFAULT_COLOR : INVALID_FURNACE_ITEM_DEFAULT_COLOR);
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}
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}
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static void Tesselator_color_injection(unsigned char *tesselator, int32_t r, int32_t g, int32_t b, int32_t a) {
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// Fix Furnace UI
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if (use_furnace_fix) {
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if (item_color_fix_mode != 0) {
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// Force Translucent
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a = FURNACE_ITEM_TRANSPARENCY;
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if (item_color_fix_mode == 1) {
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a = FURNACE_ITEM_TRANSPARENCY;
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} else {
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a = 0xff;
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b = INVALID_FURNACE_ITEM_VALUE;
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g = INVALID_FURNACE_ITEM_VALUE;
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r = INVALID_FURNACE_ITEM_VALUE;
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}
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}
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// Call Original Method
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(*Tesselator_color)(tesselator, r, g, b, a);
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}
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static float FurnaceScreen_render_ItemRenderer_renderGuiItem_injection(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, bool param_3) {
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// Enable Furnace UI Fix
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use_furnace_fix = true;
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static void InventoryPane_renderBatch_Tesselator_color_injection(unsigned char *tesselator, int32_t r, int32_t g, int32_t b) {
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// Call Original Method
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(*Tesselator_color)(tesselator, r, g, b, 0xff);
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// Enable Item Color Fix
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item_color_fix_mode = 2;
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}
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static void ItemRenderer_renderGuiItem_two_injection(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, float param_3, float param_4, bool param_5) {
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// Call Original Method
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(*ItemRenderer_renderGuiItem_two)(font, textures, item_instance, param_1, param_2, param_3, param_4, param_5);
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// Disable Item Color Fix
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item_color_fix_mode = 0;
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}
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static void FurnaceScreen_render_ItemRenderer_renderGuiItem_one_injection(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, bool param_3) {
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// Enable Item Color Fix
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item_color_fix_mode = 1;
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// Call Original Method
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float ret = (*ItemRenderer_renderGuiItem)(font, textures, item_instance, param_1, param_2, param_3);
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// Disable Furnace UI Fix
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use_furnace_fix = false;
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// Return
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return ret;
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(*ItemRenderer_renderGuiItem_one)(font, textures, item_instance, param_1, param_2, param_3);
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}
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// Init
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void init_atlas() {
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// Add Better NULL-Check (And More UI Fixes When The gui_blocks Atlas Is Disabled)
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overwrite_calls((void *) ItemRenderer_renderGuiItem_two, (void *) ItemRenderer_renderGuiItem_two_injection);
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// Disable The gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory
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if (feature_has("Disable \"gui_blocks\" Atlas", 0)) {
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unsigned char disable_gui_blocks_atlas_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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@ -103,6 +132,7 @@ void init_atlas() {
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overwrite_calls((void *) Tesselator_colorABGR, (void *) Tesselator_colorABGR_injection);
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overwrite_calls((void *) Tesselator_begin, (void *) Tesselator_begin_injection);
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overwrite_calls((void *) Tesselator_color, (void *) Tesselator_color_injection);
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overwrite_call((void *) 0x32324, (void *) FurnaceScreen_render_ItemRenderer_renderGuiItem_injection);
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overwrite_call((void *) 0x32324, (void *) FurnaceScreen_render_ItemRenderer_renderGuiItem_one_injection);
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overwrite_call((void *) 0x1e21c, (void *) InventoryPane_renderBatch_Tesselator_color_injection);
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}
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}
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@ -567,10 +567,13 @@ static uint32_t TileEntity_id_property_offset = 0x18; // int32_t
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// ItemRenderer
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typedef float (*ItemRenderer_renderGuiItem_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, bool param_3);
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static ItemRenderer_renderGuiItem_t ItemRenderer_renderGuiItem = (ItemRenderer_renderGuiItem_t) 0x63e58;
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typedef void (*ItemRenderer_renderGuiItem_one_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, bool param_3);
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static ItemRenderer_renderGuiItem_one_t ItemRenderer_renderGuiItem_one = (ItemRenderer_renderGuiItem_one_t) 0x63e58;
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typedef float (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, int32_t param_1, int32_t param_2);
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typedef void (*ItemRenderer_renderGuiItem_two_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, float param_3, float param_4, bool param_5);
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static ItemRenderer_renderGuiItem_two_t ItemRenderer_renderGuiItem_two = (ItemRenderer_renderGuiItem_two_t) 0x63be0;
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typedef void (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, int32_t param_1, int32_t param_2);
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static ItemRenderer_renderGuiItemCorrect_t ItemRenderer_renderGuiItemCorrect = (ItemRenderer_renderGuiItemCorrect_t) 0x639a0;
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// Tesselator
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