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#include "init.h"
__attribute__((constructor)) static void init() {
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run_tests();
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init_compat();
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#ifdef MCPI_SERVER_MODE
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init_server();
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#else
init_multiplayer();
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init_sound();
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init_input();
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init_sign();
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init_creative();
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init_camera();
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init_touch();
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init_textures();
init_atlas();
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#endif
init_game_mode();
init_misc();
init_death();
init_options();
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init_chat();
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init_home();
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init_version();
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}