2024-01-06 06:30:23 -05:00
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extends LevelSource;
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vtable 0x108de0;
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method void saveLevelData() = 0xa2e94;
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method void setTileAndData(int x, int y, int z, int id, int data) = 0xa38b4;
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method HitResult clip(uchar *param_1, uchar *param_2, bool clip_liquids, bool param_3) = 0xa3db0;
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method void addParticle(std::string *particle, float x, float y, float z, float deltaX, float deltaY, float deltaZ, int count) = 0xa449c;
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2024-01-06 18:03:48 -05:00
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property std::vector<Player*> players = 0x60;
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