property int x = 0x4;
property int y = 0x8;
property int z = 0xc;
property bool field_1c[3] = 0x1c;
property bool visible = 0x4c;

method float distanceToSqr(const Entity *entity) = 0x47ba0;
method int getList(int a) = 0x47e48;
method RenderChunk *getRenderChunk(int a) = 0x47e74;
