65 lines
2.3 KiB
C++

#pragma once
#include <cstdint>
#include <functional>
#include <symbols/minecraft.h>
extern "C" {
int32_t misc_get_real_selected_slot(const Player *player);
void misc_render_background(int color, const Minecraft *minecraft, int x, int y, int width, int height);
extern bool is_in_chat;
typedef RakNet_RakString *(*RakNet_RakString_constructor_2_t)(RakNet_RakString *self, const char *format, ...);
extern RakNet_RakString_constructor_2_t RakNet_RakString_constructor_2;
}
void misc_run_on_init(const std::function<void(Minecraft *)> &func);
void misc_run_on_update(const std::function<void(Minecraft *)> &func);
void misc_run_on_tick(const std::function<void(Minecraft *)> &func);
void misc_run_on_recipes_setup(const std::function<void(Recipes *)> &func);
void misc_run_on_furnace_recipes_setup(const std::function<void(FurnaceRecipes *)> &func);
void misc_run_on_tiles_setup(const std::function<void()> &func);
void misc_run_on_items_setup(const std::function<void()> &func);
void misc_run_on_language_setup(const std::function<void()> &func);
void misc_run_on_game_key_press(const std::function<bool(Minecraft *, int)> &func);
void misc_run_on_key_press(const std::function<bool(Minecraft *, int)> &func);
void misc_run_on_creative_inventory_setup(const std::function<void(FillingContainer *)> &function);
void misc_run_on_swap_buffers(const std::function<void()> &function);
std::string misc_get_player_username_utf(const Player *player);
enum class EntityType {
UNKNOWN = 0,
// Animals
CHICKEN = 10,
COW = 11,
PIG = 12,
SHEEP = 13,
// Hostiles
ZOMBIE = 32,
CREEPER = 33,
SKELETON = 34,
SPIDER = 35,
ZOMBIE_PIGMAN = 36,
// Special #1, Miscellaneous
DROPPED_ITEM = 64,
PRIMED_TNT = 65,
FALLING_SAND = 66,
PAINTING = 83,
// Special #2, Projectiles
ARROW = 80,
THROWN_SNOWBALL = 81,
THROWN_EGG = 82
};
std::map<EntityType, std::pair<std::string, std::string>> &misc_get_entity_type_names();
std::pair<std::string, std::string> misc_get_entity_type_name(Entity *entity);
std::string misc_get_entity_name(Entity *entity);
Entity *misc_make_entity_from_id(Level *level, int id, float x, float y, float z);
std::string misc_base64_encode(const std::string &data);
std::string misc_base64_decode(const std::string &input);
static constexpr int line_height = 8;