vtable 0x102e58;
vtable-size 0x60;

virtual-method void attack(Player *player, Entity *target) = 0x44;
virtual-method void releaseUsingItem(Player *player) = 0x5c;
virtual-method bool useItemOn(Player *player, Level *level, ItemInstance *item, int x, int y, int z, int param_1, const Vec3 &param_2) = 0x2c;