vtable 0x102e58; vtable-size 0x60; virtual-method void attack(Player *player, Entity *target) = 0x44; virtual-method void releaseUsingItem(Player *player) = 0x5c; virtual-method bool useItemOn(Player *player, Level *level, ItemInstance *item, int x, int y, int z, int param_1, const Vec3 ¶m_2) = 0x2c;