#include #include #include // Access Configuration At Runtime const char *reborn_get_version() { return MCPI_VERSION; } bool reborn_is_headless() { static bool ret; static bool is_set = false; if (!is_set) { ret = reborn_is_server(); if (getenv(_MCPI_FORCE_HEADLESS_ENV)) { ret = true; } else if (getenv(_MCPI_FORCE_NON_HEADLESS_ENV)) { ret = false; } is_set = true; } return ret; } bool reborn_is_server() { static int ret; static bool is_set = false; if (!is_set) { ret = getenv(_MCPI_SERVER_MODE_ENV) != nullptr; is_set = true; } return ret; }