Finish API Doc

This commit is contained in:
TheBrokenRail 2025-02-27 03:56:03 -05:00
parent d4525f407e
commit 9d88f28595
4 changed files with 185 additions and 114 deletions

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@ -14,16 +14,16 @@ It is typically hosted on port `4711`, but this can be configured.
By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely compatible with RaspberryJuice, but limits functionality.
* **Bold** text only applies to the compatibility mode.
* <u>Underlined</u> text only applies when it is disabled.
* Text enclosed in curly braces (`{}`) is meant to be [Base64-URL](https://base64.guru/standards/base64url) encoded when the compatibility mode is disabled.
* In compatibility mode, entity type IDs are automatically translated to/from their MC Java equivalents.
* <ins>Underlined</ins> text only applies when it is disabled.
* Text enclosed in curly braces (for instance `{text}`) is meant to be [Base64-URL](https://base64.guru/standards/base64url)-encoded when the compatibility mode is disabled.
* In compatibility mode, entity type IDs are automatically translated to/from their [MC Java equivalents](https://mcreator.net/wiki/entity-ids#toc-index-2).
## Commands
* Commands are formatted like `<command>(<args>)` and may return a response. The response `Fail` indicates an error.
* All commands are responses end with a newline.
* Arguments surrounded by square brackets (for instance `[abc]`) are optional.
* Numbers surrounded by colons (for instance `:a:`) are floating-point, all other numbers are integers.
* Lists are delimited by `|`. For instance: `A|B|C`.
* Lists are delimited by pipes (`|`). For instance: `A|B|C`.
* Unless otherwise noted, all `player.*(...)` commands are equivalent to `entity.*(local_player_id,...)`.
### Vanilla
@ -40,26 +40,6 @@ By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely
* `world.getHeight(x,z)`
* Description: Get the last (from the top-down) non-solid block's Y-coordinate at the given location.
* Output: `max_y`
* `entity.setTile(entity_id,x,y,z)`
* Description: Move the specified entity to the given position.
* `entity.setPos(entity_id,:x:,:y:,:z:)`
* Description: Same as above.
* `entity.getTile(entity_id)`
* Description: Retrieve the given entity's position.
* Output: `x,y,z`
* `entity.getPos(entity_id)`
* Description: Same as above.
* Output: `:x:,:y:,:z:`
* `chat.post(message)`
* Description: Post the specified message to chat.
* `camera.mode.setFixed()`
* Description: Set the camera to fixed-position mode.
* `camera.mode.setNormal([entity_id])`
* Description: Set the camera to normal mode. The camera will be the specified entity (or the local player if none is provided).
* `camera.mode.setFollow([entity_id])`
* Description: Set the camera to follow mode. The camera will follow the specified entity (or the local player if none is provided).
* `camera.setPos(:x:,:y:,:z:)`
* Description: Move the camera to the given position. The XZ-coordinates are automatically offset by `0.5`.
* `world.getPlayerIds()`
* Description: Retrieve the entity IDs of all players.
* Output: List of `entity_id`
@ -72,6 +52,26 @@ By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely
* `autojump`
* `nametags_visible`
* `world_immutable`
* `entity.setTile(entity_id,x,y,z)`
* Description: Move the specified entity to the given position.
* `entity.setPos(entity_id,:x:,:y:,:z:)`
* Description: See above.
* `entity.getTile(entity_id)`
* Description: Retrieve the given entity's position.
* Output: `x,y,z`
* `entity.getPos(entity_id)`
* Description: See above.
* Output: `:x:,:y:,:z:`
* `chat.post(message)`
* Description: Post the specified message to chat.
* `camera.mode.setFixed()`
* Description: Set the camera to fixed-position mode.
* `camera.mode.setNormal([entity_id])`
* Description: Set the camera to normal mode. The camera will be the specified entity (or the local player if none is provided).
* `camera.mode.setFollow([entity_id])`
* Description: Set the camera to follow mode. The camera will follow the specified entity (or the local player if none is provided).
* `camera.setPos(:x:,:y:,:z:)`
* Description: Move the camera to the given position. The XZ-coordinates are automatically offset by `0.5`.
* `events.clear()`
* Description: Clear all queued events.
* Note: On RaspberryJuice, this *does not* clear projectile events. This behavior is maintained only in compatibility mode.
@ -80,6 +80,78 @@ By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely
* Output: List of `x,y,z,face,entity_id`
### RaspberryJuice
* `world.getBlocks(x0,y0,z0,x1,y1,x1)`
* Description: Retrieve the blocks in the specified region.
* Output: List of <code>block_id<ins>,data</ins></code>
* In compatibility mode, this list is delimited with commas (`,`).
* `world.getPlayerId({username})`
* Description: Retrieve the entity ID of the specified player.
* Output: `entity_id`
* `world.getEntities(entity_type_id)`
* Description: Retrieve all entities of the specified type[^1].
* Output: List <code>entity_id,entity_type_id<b>,entity_type_name</b>,:x:,:y:,:z:</code>
* `entity.getEntities(entity_id,distance,entity_type_id)`
* Description: Retrieve all entities of the specified type[^1] within the given distance of the provided entity.
* Output: See above.
* `world.removeEntity(entity_id)`
* Description: Remove the specified entity.
* Output: `number_of_entities_removed`
* `world.removeEntities(entity_type_id)`
* Description: Remove all entities of the specified type[^1].
* Output: See above.
* `entity.removeEntities(entity_id,distance,entity_type_id)`
* Description: Remove all entities of the specified type[^1] within the given distance of the provided entity.
* Output: See above.
* `world.spawnEntity(x,y,x,entity_type_id)`
* Description: Spawn the specified entity at the given position.
* Output: `entity_id`
* `world.getEntityTypes()`
* Description: Retrieve all supported entity types.
* Output: List of `entity_type_id,entity_type_name`
* `world.setSign(x,y,z,id,data[,{line_1}][,{line_2}][,{line_3}][,{line_4}])`
* Description: Set the specified block at the given location. If the block is a sign, then also set its contents.
* `entity.getName(entity_id)`
* Description: Retrieve the name of the specified entity.
* Output: `{entity_name}`
* `entity.setDirection(entity_id,:x:,:y:,:z:)`
* Description: Set the specified entity's rotation using a unit vector.
* `entity.getDirection(entity_id)`
* Description: Retrieve the specified entity's rotation as a unit vector.
* Output: `:x:,:y:,:z:`
* `entity.setRotation(entity_id,:yaw:)`
* Description: Set the specified entity's yaw.
* `entity.getRotation(entity_id)`
* Description: Retrieve the specified entity's yaw.
* Output: `:yaw:`
* `entity.setPitch(entity_id,:pitch:)`
* Description: Set the specified entity's pitch.
* `entity.getPitch(entity_id)`
* Description: Retrieve the specified entity's pitch.
* Output: `:pitch:`
* `entity.setAbsPos(entity_id,:x:,:y:,:z:)`
* Description: Move the specified entity to the given absolute[^2] position.
* `entity.getAbsPos(entity_id)`
* Description: Retrieve the given entity's absolute[^2] position.
* Output: `:x:,:y:,:z:`
* `entity.events.block.hits(entity_id)`
* Description: Retrieve all queued block hit events produced by the specified entity.
* Output: See `events.block.hits`.
* `events.chat.posts()`
* Description: Retrieve all queued chat events.
* Output: List of `entity_id,{message}`
* When compatibility mode is disabled, this will also include non-chat messages denoted with an entity ID of `-1`.
* `entity.events.chat.posts(entity_id)`
* Description: Retrieve all queued chat events produced by the specified entity.
* Output: See above.
* `events.projectile.hits()`
* Description: Retrieve all queued projectile hit events.
* Output: List of <code>x,y,z<b>,1,shooter_entity_name,\[target_entity_name\]</b><ins>,shooter_entity_id,target_entity_id</ins></code>
* If the projectile hit a block, `target_entity_id` will be `-1` and `target_entity_name` will be blank.
* `entity.events.projectile.hits(entity_id)`
* Description: Retrieve all queued projectile hit events produced by the specified entity.
* Output: See above.
* `entity.events.clear(entity_id)`
* Description: Clear all queued events produced by the specified entity.
### Reborn-Specific
* `reborn.disableCompatMode()`
@ -92,4 +164,7 @@ By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely
* Output: List of `{line}`
* `entity.getType(entity_id)`
* Description: Check the type of the given entity.
* Output: `entity_type`
* Output: `entity_type_id`
[^1]: If the ID is `-1`, it will match all entities.
[^2]: The API normally applies an offset to all coordinates, these commands use the raw data.

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@ -199,7 +199,11 @@ static std::unordered_map<int, EntityType> modern_entity_id_mapping = {
{7, EntityType::THROWN_EGG},
{9, EntityType::PAINTING}
};
void api_convert_to_rj_entity_type(int &type) {
void api_convert_to_outside_entity_type(int &type) {
if (!api_compat_mode) {
return;
}
// Convert To RJ-Compatible Entity Type
for (const std::pair<const int, EntityType> &pair : modern_entity_id_mapping) {
if (static_cast<int>(pair.second) == type) {
type = pair.first;
@ -207,6 +211,10 @@ void api_convert_to_rj_entity_type(int &type) {
}
}
void api_convert_to_mcpi_entity_type(int &type) {
if (!api_compat_mode) {
return;
}
// Convert To Native Entity Type
if (modern_entity_id_mapping.contains(type)) {
type = static_cast<int>(modern_entity_id_mapping[type]);
}
@ -219,9 +227,7 @@ static std::string get_entity_message(CommandServer *server, Entity *entity) {
pieces.push_back(std::to_string(entity->id));
// Type
int type = entity->getEntityTypeId();
if (api_compat_mode) {
api_convert_to_rj_entity_type(type);
}
api_convert_to_outside_entity_type(type);
pieces.push_back(std::to_string(type));
if (api_compat_mode) {
pieces.push_back(api_get_output(misc_get_entity_type_name(entity).second, true));
@ -345,17 +351,13 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
return CommandServer::NullString;
} else {
int type = entity->getEntityTypeId();
if (api_compat_mode) {
api_convert_to_rj_entity_type(type);
}
api_convert_to_outside_entity_type(type);
return std::to_string(type) + '\n';
}
} else if (cmd == "world.getEntities") {
// Parse
next_int(type);
if (api_compat_mode) {
api_convert_to_mcpi_entity_type(type);
}
api_convert_to_mcpi_entity_type(type);
// Search
std::vector<std::string> result;
for (Entity *entity : server->minecraft->level->entities) {
@ -378,9 +380,7 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
} else if (cmd == "world.removeEntities") {
// Parse
next_int(type);
if (api_compat_mode) {
api_convert_to_mcpi_entity_type(type);
}
api_convert_to_mcpi_entity_type(type);
// Remove
int removed = 0;
for (Entity *entity : server->minecraft->level->entities) {
@ -390,6 +390,67 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
}
}
return std::to_string(removed) + '\n';
} else if (cmd == "entity.getEntities") {
// Parse
next_int(id);
next_int(dist);
next_int(type);
Entity *src = server->minecraft->level->getEntity(id);
if (src == nullptr) {
return CommandServer::Fail;
}
// Run
std::vector<std::string> result;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type) && distance_between(src, entity) < dist) {
result.push_back(get_entity_message(server, entity));
}
}
return api_join_outputs(result, list_separator);
} else if (cmd == "entity.removeEntities") {
// Parse
next_int(id);
next_int(dist);
next_int(type);
Entity *src = server->minecraft->level->getEntity(id);
if (src == nullptr) {
return CommandServer::Fail;
}
// Run
int removed = 0;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type) && distance_between(src, entity) < dist) {
entity->remove();
removed++;
}
}
return std::to_string(removed) + '\n';
} else if (cmd == "world.spawnEntity") {
// Parse
next_float(x);
next_float(y);
next_float(z);
next_int(type);
// Translate
server->pos_translator.from_float(x, y, z);
api_convert_to_mcpi_entity_type(type);
// Spawn
Entity *entity = misc_make_entity_from_id(server->minecraft->level, type);
if (entity == nullptr) {
return CommandServer::Fail;
}
entity->moveTo(x, y, z, 0, 0);
server->minecraft->level->addEntity(entity);
return std::to_string(entity->id) + '\n';
} else if (cmd == "world.getEntityTypes") {
// Get All Valid Entity Types
std::vector<std::string> result;
for (const std::pair<const EntityType, std::pair<std::string, std::string>> &i : misc_get_entity_type_names()) {
int id = static_cast<int>(i.first);
api_convert_to_outside_entity_type(id);
result.push_back(api_join_outputs({std::to_string(id), api_get_output(i.second.second, true)}, arg_separator));
}
return api_join_outputs(result, list_separator);
} else if (cmd == "events.chat.posts") {
return api_get_chat_events(server, client, std::nullopt);
} else if (cmd == "entity.events.chat.posts") {
@ -405,6 +466,13 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
} else if (cmd == "entity.events.projectile.hits") {
next_int(id);
return api_get_projectile_events(server, client, id);
} else if (cmd == "entity.events.clear") {
next_int(id);
api_clear_events(client, id);
return CommandServer::NullString;
} else if (cmd == "events.clear") {
api_clear_events(client);
return CommandServer::NullString;
} else if (cmd == "entity.setDirection") {
// Parse
next_int(id);
@ -470,41 +538,6 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
} else {
return std::to_string(entity->pitch) + '\n';
}
} else if (cmd == "entity.getEntities") {
// Parse
next_int(id);
next_int(dist);
next_int(type);
Entity *src = server->minecraft->level->getEntity(id);
if (src == nullptr) {
return CommandServer::Fail;
}
// Run
std::vector<std::string> result;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type) && distance_between(src, entity) < dist) {
result.push_back(get_entity_message(server, entity));
}
}
return api_join_outputs(result, list_separator);
} else if (cmd == "entity.removeEntities") {
// Parse
next_int(id);
next_int(dist);
next_int(type);
Entity *src = server->minecraft->level->getEntity(id);
if (src == nullptr) {
return CommandServer::Fail;
}
// Run
int removed = 0;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type) && distance_between(src, entity) < dist) {
entity->remove();
removed++;
}
}
return std::to_string(removed) + '\n';
} else if (cmd == "world.setSign") {
// Parse
next_int(x);
@ -551,36 +584,6 @@ sign->lines[i] = get_input(line_##i); \
pieces.push_back(api_get_output(line, false));
}
return api_join_outputs(pieces, list_separator);
} else if (cmd == "world.spawnEntity") {
// Parse
next_float(x);
next_float(y);
next_float(z);
next_int(type);
// Translate
server->pos_translator.from_float(x, y, z);
if (api_compat_mode) {
api_convert_to_mcpi_entity_type(type);
}
// Spawn
Entity *entity = misc_make_entity_from_id(server->minecraft->level, type);
if (entity == nullptr) {
return CommandServer::Fail;
}
entity->moveTo(x, y, z, 0, 0);
server->minecraft->level->addEntity(entity);
return std::to_string(entity->id) + '\n';
} else if (cmd == "world.getEntityTypes") {
// Get All Valid Entity Types
std::vector<std::string> result;
for (const std::pair<const EntityType, std::pair<std::string, std::string>> &i : misc_get_entity_type_names()) {
int id = static_cast<int>(i.first);
if (api_compat_mode) {
api_convert_to_rj_entity_type(id);
}
result.push_back(api_join_outputs({std::to_string(id), api_get_output(i.second.second, true)}, arg_separator));
}
return api_join_outputs(result, list_separator);
} else if (cmd == "entity.setAbsPos") {
// Parse
next_int(id);
@ -603,13 +606,6 @@ sign->lines[i] = get_input(line_##i); \
return CommandServer::Fail;
}
return api_join_outputs({std::to_string(entity->x), std::to_string(entity->y - entity->height_offset), std::to_string(entity->z)}, arg_separator);
} else if (cmd == "entity.events.clear") {
next_int(id);
api_clear_events(client, id);
return CommandServer::NullString;
} else if (cmd == "events.clear") {
api_clear_events(client);
return CommandServer::NullString;
} else if (cmd == "reborn.disableCompatMode") {
api_compat_mode = false;
return std::string(reborn_get_version()) + '\n';

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@ -29,9 +29,9 @@ static std::string event_to_string(CommandServer *server, const ProjectileHitEve
// Get Outputs
std::vector pieces = {
// Position
std::to_string(int(nx)),
std::to_string(int(ny)),
std::to_string(int(nz))
std::to_string(nx),
std::to_string(ny),
std::to_string(nz)
};
// Needed For Compatibility
if (api_compat_mode) {

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@ -9,7 +9,7 @@ static constexpr char list_separator = '|';
__attribute__((visibility("internal"))) std::string api_get_output(std::string message, bool replace_comma);
__attribute__((visibility("internal"))) std::string api_join_outputs(const std::vector<std::string> &pieces, char separator);
__attribute__((visibility("internal"))) void api_convert_to_rj_entity_type(int &type);
__attribute__((visibility("internal"))) void api_convert_to_outside_entity_type(int &type);
__attribute__((visibility("internal"))) void api_convert_to_mcpi_entity_type(int &type);
__attribute__((visibility("internal"))) void _init_api_events();